SourMnMs

SourMnMs

1-day streak
Enemy detection AI is coming along nicely Also made camera focus on player and all projectiles now delete if they're off screen
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/19f3011e-4e9a-4f7e-ad8c-a2398381d726-image.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/e37c6130-b408-458e-b13f-1af7cd7db598-image.png
Today I finally made collisions and even pierce work the way I wanted to Next on the agenda will be Enemy AI and making enemies modular enough to not make a unique scene for every one
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/212320eb-587b-445a-b70a-8f23518eef5d-image.png
Not much today, but made code more modular and object oriented
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/19e5e988-41c9-42da-991f-979f46f3fffb-image.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/eee0397a-89f6-45fb-a9ba-a7a931f127f0-image.png
goose-honk-technologist emoji
Been working on adding enemies to my little bow game. Still trying to wrap my brain around properly detecting collisions. Using the Terraria target dummy as a placeholder, LOL
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