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Posts tagged with :video_game:

Kaplin86
@Kaplin867+
Day 232 / 365 Didnt do any programming, mostly due to the fact i slept in and i was spending a lot of time reading this new book i got from the jame gam hack club event!! i really like it :) I also tried out a minecraft mod called "reigns of nether" which turns it into a RTS game which made it pretty fun. My friend won by a lot in our 1v1 but it was fun regardless.
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summer-of-making emojiminecraft emojigoose-honk-technologist emoji๐ŸŽฎhackclub emoji
Kaplin86
@Kaplin867+
Day 231 / 365 Today was pretty good! The full targeting and move usage junk works in Router Rebellion, and I started work on the Move Effect system that causes moves to actually do stuff. I got a base damage resource in but its not working just yet. I was more focused on doing this cool thing ive never done before: Dynamic Godot export variables. By default, when you have an array export in Godot (like an array of MoveEffect resources), you have to manually click into it, then specifically hit a button to add a new element. And it also makes it a lot more annoying to edit the move effects since the ui horizontaly shrinks with each layer of variables. So what i did is make it display new "fake variables", one for each pre-existing element in the array, and one extra one for easily adding more. It properly removes stuff when set back to null to! Now its just a list of variables rather than an array, which is WAY cleaner. If your curious on how i pulled this off, i used the getproperty_list() function. Definently give it a read on the docs! I also used an abstract class for the first time, that way the base MoveEffect doesnt show up in the resource-select dialogue. Its because the base move effect doesnt do anything lol, no reason for it to be there! man i love godot :) and on an additional note, I got my keychain from the giftbox event last year! And hopefully my game design book from jame gam event arrives tommorow, just in time for the next one we are crashing, which is in 3 days!
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summer-of-making emoji๐ŸŽฎcooll-dino emoji
Kaplin86
@Kaplin867+
Day 230 / 365 Today i did some good coding on router rebellion. got a tad bit closer to fully implementing the quick time event, but i got distracted by one thing. Polytoria, the roblox "clone". me and my friend regonold played it a bit and we had a fun time lol. I really like their quest system. The platform felt more professional than i expected, but still had that nice old-roblox charm. The avatars are cute too, but also fit the customization well. I even started making my own game for the fun of it. Its probably not going to be much because im fairly rusty with luau. I also played some among us with my online friends since the new judge role dropped!! I got a chance to use it an absolutely wasted it by using it on someone who we were all going to vote anyways.
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Kaplin86
@Kaplin867+
Day 224 / 365 Today was pretty good! An online friend of mine was playing a game I really like. He played it for 10 hours straight. I also watched the whole time, so i didnt get too much coding done. I finished the first quick time event in Router Rebellion, but I havent hooked it up to the combat system yet. I have it to where i can easily adjust the windows for the result. Though I might give it a recode since how i have it is a bit... untraditional. Right now, the window is determined by the number of pixels away the bar is from the target (or closest target if multiple). However, the speed in which the bar moves is variable, so as more bars get added, it speeds up, meaning the windows are smaller in real world time. As far as i know, most timing windows are based in time rather than pixel position, so i might need to make a converter. Would atleast make it easier to explain frame-increasing cards. I think "Increases the Amazing! Attack window by 10" is worse then "Increases the Amazing! attack window by 100 ms.". especially true since not all of the timing things would be able to use the pixel distance thingamajig. some might have to use normal timers, like one where you have to hit 3 keys in under a certain amount of time.
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summer-of-making emojithinking emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 218 / 365 Today was interesting. I did a mix of things. I worked a bit on One Turret, adding some fixes to bugs / issues found within the beta test (which only really came from one guy, my good friend regonold). Pretty simple stuff nothing too crazy. But after that I felt a bit... empty? lacking motivation? idk. I couldnt get myself to code on One Turret, or on my Yomi hustle mod, so i just randomly started to mod stacklands. luckily its probably going to be a lot easier than my yomi hustle mod in my quest to mod myself into every game. I will finish it tommorow probably. ez enough.
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summer-of-making emoji๐ŸŽฎquests emojigoose-honk-technologist emoji
Kaplin86
@Kaplin867+
Day 217 / 365 I didnt really do much today lol. I slept in a lot more than i usually would. I didnt do any coding, and mostly watched friends play games. I didnt play much myself. I did hangout with my brother at resturant though, just the two of us so that was nice bonding time :) and i also watched some deltarune theory videos with my dad :). in particular, the intro to device theory by mollystars (the video was too long we gave up) and roots theory by goldpro. I find watching old theory videos especially interesting, given sizable chunks might be proven wrong with hte new chapters and whatnot. I someday hope to have a fanbase that could theorize for whatever game I end up making thats big and famous. That would be cool. odds are im going to stay up a bit (which im used to doing) to go pickup my mom at the airport at 2 am. so uh. yeah. I got more ideas on what router rebellion would look and play like. I might try making a proof of concept soon. maybe. i have work on other endeavours.
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Kaplin86
@Kaplin867+
Day 216 / 365 Today was pretty good :) I managed to get a beta test out for the One Turret Recode. I got some feedback from my friends already!! yay!! i decided to make the beta test steam exclusive since like i need to add some benefits for paying for the game lol. I dont really have much to comment lol. I didnt play a lot of games or anything since i was busy coding. One thing i wanted to mention is, when it comes to godot, if for whatever reason you need to store an image as raw data, NEVER have it be a image resource. apparently those are pixel-per-pixel. I accidentally had map resources reaching 250 mb from that... So instead i just saved em as png files as bytes, then just reconstructed on runtime. Now the files are much tinier! I could probably make it even smaller if i chose ".res" files over ".tres" files, since ".tres" files in godot are resource files with a bunch of text to define things, while normal ".res" files is unreadable binary.
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summer-of-making emojiyay emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 215 / 365 Today was really productive!! On my game (called one turret) I reimplemented progress bars into the recode, got enemy waves fully working, added the skip-to-wave button, readded the escape key menu that now pauses, alongside buffing the market building after some light playtesting. I also have half of a converter for the old map format (which are really just zip files with a few json and images) to the new format (which is a godot resource file). Tommorow i will probably finish up the converter, then convert all the old maps into the new format. Then once thats done... I can start the first beta test for the update :) as for after the beta feedback processing junk, il probably work on reimplementing modding for the recode system. either that or remaking the map editor to be better. I did not work on my yomi hustle mod today though. But i have a sneaking suspicion i will do a lot tommorow (i have to wake up early for some stuff)
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summer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 213 / 365 I got the flying in my yomi hustle mod working good! See video attached :) well maybe i should have added a part where i actively use it, but as you can see in some parts of the video you can freely control the bird and its fast enough to combo with. I will probably be adding the attacks for em soon, alongside the big robot summon i plan. As for my game one turret, I got the wave and wave timer system to work now! So now its really just some small things i want to throw in before i can start the first beta test of the recode. For example, visual progress bars for buildings. I also need to remember to setup the maps for the new system, and hook up the new main scene to the main menu. But yeah really close to finishing it! I also went to the store today to look at some chairs to replace my current gaming chair. if you remember post 148, the arm-resting-part had broken and i fixed it with a sponge taped to the piece. anyways, the chair is old so its due for a revive anyways. Im probably just going to end up getting the same model though lol, its like the perfect chair :) I didnt buy the chair today because i am waiting for some coupons my mom got from the warranty stuff to fully be like processed and whatnot idk In totality, very good day.
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summer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 212 / 365 I worked a bit on my game "one turret" today!! yay!! I got the turret inventory to work with the recode stuff :). I was debating on whether to have map manager, turret manager, or enemy manager handle adding items into the turret, but ultimately opted to just adding it as a function of the map resource. The map resource effectively acts as a save. this is actually the same on how it worked before the recode, just now its a godot resource instead of a renamed zip file. and as for my yomi hustle mod, I got the summon to be able to get influenced by a thingamajig that happens every action, but i still need to fine tune the flying. I also had some bundt cake that was pretty good (forgot to get a photo)
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๐ŸŽฎsummer-of-making emojiyay emoji
Kaplin86
@Kaplin867+
Day 211 / 365 Today was basically like yesterday in the snese i didnt do much lol. I worked the tiniest bit on my yomi hustle mod, and got the puppet to work! Right now i can spawn them, and they can explode on command. Odds are i can work on it a lot more tommorow since il be at the pc with it all day hopefully. I also designed the minions. Im actually going to make it so you get one big robot minion and one little bird minion rather than 5 little guys. I also updated a bit of stuff in my gmtk game for a post-jam update as its lowkey shameful to keep it in the state it is. I feel the need to update it to prove myself in a sense. Today was also my brothers birthday so thats cool :)
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summer-of-making emoji๐ŸŽ‚๐Ÿค–cooll-dino emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 210 / 365 Today i didnt do much lol. I started the day by playing some games, then watched my friend play games, and then i wasnt able to work on my yomi hustle mod since i was on a different pc. But when I did get back, i added a slide kick thing move (like the one from ninja) and also started work on the puppet mechanic. I think im going to have to be very careful with how i design it, since most puppet characters are like just one puppet, but im planning mine to be multiple. I made it so the character can summon (one) minion. Hopefully tommorow i can start adding the commanding stuff! and more than one minion, which might actually be easier than i expect. Ive also been debating on whether to update my gmtk game or not, but odds are im going to continue this project of modding kaplin into everything!!
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thinking emojisummer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 208 / 365 Since Im not really in the mood to work on my long term game or any other actual game, i had a brilliant idea!! im going to self insert my little oc guy into all the steam games i own that support modding!!! I think it would atleast be a funny youtube video :) that is if i turn it into a video im not promising anything. Today i started with yomi hustle! I got most of the core movement stuff down and will focus on the moves tommorow. I had to remove his arms for budget cuts though. dont worry they re appear when most important (like jump anim and punch anim). im thinking the gameplay will be summoner-based. I dont know exactly what core archetype though, id need to research that. I think hes closest to a zoner from my design
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summer-of-making emoji๐Ÿ”ฌ๐ŸŽฎthinking emoji
Kaplin86
@Kaplin867+
Day 207 / 365 Today itself wasnt half bad. I was mostly just playing games to recover from my lock in lol. Il get back to working on stuff tommorow. I even booted up some pokemon go and drove around town with my brother. There was some event today that allowed you to get a free mega rayquaza so thats sick :) Il be honest im not really feeling good with my GMTK game. While the idea is good, its sooo overscoped and janky and whatnot. Theres no tutorial (except one easily skippable piece of text), barely any actual content, and a few other things. I suppose i feel like its undercooked? I feel like its undeserving to be a contender, and I feel bad for making it. Feel bad that im saying 'This is a thing i made for one of the most popular jams ever'. Shameful. Which makes me wonder if i should go through the effort of updating it. I mean, I know how i would make it better, but whats the point if its after the jam? Its not like if the game is good, it would suddenly get a second chance to become popular. Since I suck at marketing, I feel that if the game was good, then GMTK is a great way to get a project off the ground, no? Maybe im getting a bit greedy with that mentality. I enjoyed development either way.
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summer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 206 / 365 Most of my day was taken up by going to my brother's swim meet. yay. when i got home i got back on that grind for GMTK. I will be finishing it tonight, even if i need to stay up late for it lol!! I love the grind!! Yay!! The game will atleast loop, but il see how i feel about trinkets once im done. I think i need to focus on more items first. Maybe I can add trinkets in the little time at the beginning of tommorow before the jam closes.
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thinking emojisummer-of-making emojiyay emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 205 / 365 Today I worked a bit more on my gmtk stuff! I dont have much to say lol im nearly done with the game loop (i said that yesterday but im not lying this time)! Honestly might need to scrap the whole trinket gimmick to add more food items. maybe.
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summer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 204 / 365 If the weight all went falling down at once, would it be enough to crush? wow that was such a tough aura line oh my days im such a cool guy wow (im never going to speak again bro ๐Ÿ˜ญ lowk dont know why i put that there). anyways today I worked a bit more on that gmtk game! Im like not far from the main gameloop being done. After that, its just a matter of adding and implementing trinkets, adding a lot more food items, and maybe some more machines.
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cooll-dino emoji๐Ÿฅ˜summer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 203 / 365 Today was really cool and good because GMTK started!! yay!! i decided to team up with my friend regonold (same guy who helped me make gnArp bAll, Souletrakk, Month of management, Culorz, and To Scale A Mountain) and since the theme is "Counting down", we tried to think of games with a lot of counting down. One that came to mind were those cooking games where every single little thing had a timer, so now we are making one of those. Except we are taking a page out of the gnArp bAll book with space theming. So now its a game where your in a space food truck, moving from planet to planet, and you need to cook meals on your journey before you reach the planet. Well you dont have to, but you will be penalized if you dont. and we are also going to try adding engine building. we will lock in more tommorow since my partner in crime had a tiring day before the jam started so he wasnt able to do much.
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๐Ÿš€cooll-dino emoji๐ŸŽฎthinking emojisummer-of-making emojiyay emojipan_with_egg emoji๐Ÿฅ˜
PixelSaver-U0498TGUX0B
@PixelSaver-U0498TGUX0B0
Officiallyday 203 Personally day 25 Really excited about today!! Didn't get much done, but I've stuff coming up! I might skip gmtk game jam just to figure some stuff out personally, but I did find a cute color palette for my multiplayer game, and possible a multiplayer solution! Wasn't as motivated to work on the music tagger project today but alas... it's alright.
music emojisummer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 202/ 365 Today I worked a bit more on my game One Turret. I recoded most of how bullets are, and will probably be making big changes soon. But before that, i will be focusing on finishing the current stuff and trying to get a beta out asap. Tommorow GMTK starts as well, so im really excited for that!!!!!!
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summer-of-making emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 201 / 365 I dont have much to report on today other then the fact I did some more summer classwork an am now basically done with it. Just in time for gmtk too (which is in like 37 hours). Anyways I didnt really feel like coding today, so i just played games. Like stacklands. I 100% the stacklands 2000 dlc. This actually made me disco ver something after looking up something. Steam handles dlc achievements interestingly, in the sense you cant truly 100% a game's achievements unless you have the dlc. I find that a bit strange. Like there should be a "100%" and then a "100%+" or something of the likes if theres dlc involved. when i went to walmart i also saw that they were selling candy corn so i got some (i love candy corn. well. il be honest i dont love it anymore but the nostalgia makes it taste good. strange) (can we all agree that the pumpkins are better?)
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summer-of-making emoji๐ŸŽฎโ˜€๏ธ
@Ava Bisset0
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Kaplin86
@Kaplin867+
Day 200 / 365 I worked some more on one turret! I got a cool little icon to appear whenever you have a recipe you havent used yet this run. I also did some cool stuff with how it behaves with combinations of two items. It only provides the notification if both ingredients are already discovered, that way you dont constantly have a notification for something you cant even get yet! yay! i love ez design! I also watched this really good youtube video by Blargis about how to make a good roguelite. I took a lot of notes and I now feel really studious!! I love studying game design!! yay!! Im probably going to apply some of this stuff in my GMTK submission when that starts in 2 days.
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cooll-dino emojisummer-of-making emojiyay emoji๐ŸŽฎ๐Ÿ“š
Kaplin86
@Kaplin867+
Day 199 / 365 Today I felt really productive! I basically got the entire mini index thing for my game (called One Turret its on steam go wishlist) to work that i talked about yesterday. The revamp is way better than how it was originally! Man I cant wait to get this update out :) Im especially happy because I still found myself playing a lot of games. Its like that one type of table where its the 2x2 grid. The Y would be for time spent gaming and X would be time spent coding. If both are high for the day, then its a really good day. If its high in productivity, its a good day. But in any of the lower productivity ones, I guess it defaults to a bad day because I end up feeling bad lol. Makes me wonder where i got the mentality from, and also if that mentality causes me to work more. Very philisophical, hm, hm. or would it be psychological? Eh whatever. have a great day :)
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Kaplin86
@Kaplin867+
Day 198 / 365 How are we already so close to day 200? Jeez. Anyways, Today I played a lot of games. Most of my online friendgroup wasnt present today (two of them actually were meeting up irl since they live not too far!), and thus i worked a good bit on my game One Turret. Other then coding some small stuff, like finishing off the can-place-building stuff, I also designed some ui for a really old feature in the game. The old feature in question is what i like to call the "crafting helper". whenever you find an item in your run, you would be able to see the source and what it crafts into (with the results censored until you actually make it). Really good for the whole "exploration of crafting trees" the game is going for early on. However, not only was it buggy, but also really ugly. well, the whole game looks bad, hence why im remaking most of the ui, but uh yeah! Now its going to look way better! and have more info like damage and any special abilities items may have! so i guess its no longer just crafting helper, but instead "mini index". I say mini because the game already has a built in index (which is really like a wiki) (which also works for modded items which is cool) (i plan to rework it as well) oh also since im talking about it, might as well get my free advertisement token in!! go wishlist one turret (or just buy the game) on steam!! and if you do get the game uh know that it WILL get better!! trust!!
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summer-of-making emoji๐ŸŽฎcooll-dino emoji
Kaplin86
@Kaplin867+
Day 197 / 365 Today was fairly good. I worked a bit on my game One Turret, and designed some cool ui stuff for currency and enemies remaining, alongside a wave timer. I also played a lot of stacklands today, trying out the stacklands 2000 dlc i got during steam sale. I got to moon 100 already in the city mode lol. Very fun! Make sure to stay hydrated, and remind yourself that you are awesome!
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summer-of-making emoji๐ŸŽฎawesome emojicooll-dino emoji
Kaplin86
@Kaplin867+
Day 196 / 365 Today was basically like yesterday. Except i worked on my steam game One Turret a bit more, getting categories to show up in the ui remake for buildings. I also did some planning for how this update will effectively overhaul the combat. Honestly i might as well call this update the remake-the-game-update rather than the polish-update-plus-final-boss-update. Rather than bullets having simple effects like pierce, homing, scatter, etc. some will also have something called "Unique Effects". For example, the cog item and steampunk bullet would have one where they have increased damage based on how many of the same item are inside the storage for the turret itself. Or I could have one where the turret gains attack speed for a short period of time. etc. just things that allow more than one main bullet to be viable. my previous solution i was going to have this update for that goal was to add a whole bunch of status effects, but honestly this works better. I also helped my friend code a bit! he doesnt code a lot. and he was using scratch. im actually really good at scratch, i have quite the history with it. may or may not have competed in 12 jams that were for scratch games. but thats a story for another time. or google it, its all public. Speaking of googling stuff, aparently my name has the cool "Video game developer" thingamajig on it. According to google, im official now!!!! yeah!!! oh wait actually i just looked it up again nevermind its not there. sigh. atleast i got a cool screenshot while it was there!
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๐ŸŽฎcooll-dino emojisummer-of-making emojigoogle emojigoose-honk-technologist emoji
Kaplin86
@Kaplin867+
Day 194 / 365 While I didnt do as much programming as i would have liked one my game One Turret, I still did some stuff!! I think i finalized the new building selection ui for the polish update!! Im probably going to work on making it functional here in a second after i finish writing this. Im fairly certain once i finish adding that, the inventory, and the "discover recipes" system, the core gameplay would have been entirely recoded. Then I can work on remaking the map editor for the new format, alongside new features like status effects (well i guess status effects arent new, but they were removed for being too buggy. now that im better, i can probably implement it in a not buggy way!!)
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summer-of-making emoji๐ŸŽฎthinking emoji
Kaplin86
@Kaplin867+
Day 193 / 365 Hi guys its me kaplin yay!! I dont have much to talk about today lol. Im no longer at the staycation. now im at my house. Im going to get back on that programming grind tommorow. As for today, I mostly watched my friend play a game i got him during steam sale. So yeah thats fun. I REALLY want to lock in on one turret, so thats probably what i will code tommorow!! and i will probably yap about how i love coding!!! so joyous!!!
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/6ef7e6c8-d6c5-436e-83f7-8ed054b9be90-image.png
๐ŸŽฎgoose-honk-technologist emojisummer-of-making emojiyay emoji
Kaplin86
@Kaplin867+
Day 187 / 365 Lowkey today I did no coding. I wanted to, but i didnt. i opened up godot like three times just to end up doing nothing. Maybe I need to start a new project to refresh myself or somethin man i dont know :pf: maybe i need more sleep. i dunno. Played a lot of noita today, alongside hypixel with friends. guess we are in a hypixel phase again. Maybe I will try making the "router rebellion take 2" game i mentioned previously. Its funny, Ive always wanted to make a story-heavy game, but never was able to really make gameplay to support that idea. I think this project idea might be the one to finally achieve that goal.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/fe6cbc18-61e8-4cce-a042-642ebaf0f698-image.png
thinking emojisummer-of-making emoji๐ŸŽฎ๐Ÿ’ค
Kaplin86
@Kaplin867+
Day 186 / 365 Today was a pretty good day! I worked on one turret a bit and also did some thinking on how i want to market the next big update and hopefully i can revive the game ๐Ÿ˜‡ Outside of that, I played a lot of noita and hypixel bedwars today. I had a really good noita run where i had the perk that makes all bullets home, alongside a wand that shot 3 saw blades at a time. the saw blades would stay airborn and automatically go towards enemies. I died because i noticed the fizzing particles of a explosive gas tank too late. and in bedwars me and the friend group were on a roll all day. turns out we play pretty good aggresively... we also play good when the enemy teams destroy eachother beds on their own leaving us the only team with a bed. also since its day 186 i drew every one of my doodles so far for the grand total of 100 doodles in one drawing
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/c033bf70-187d-465c-ba6a-1dcf6fe7968c-image.png
summer-of-making emoji๐ŸŽฎthinking emoji
Kaplin86
@Kaplin867+
Day 185 / 365 Today was certainly something. woke up fairly early compared to usual, and me and the friend who was over from the sleepover played some more pokemon legends za. He beat the final boss, alongside doing the extra quests to get xerneas and yveltal (sorry for the spoilers) (honestly you probably could have expected those pokemon to be in the game if you know anything about the kalos region so uh apologies revoked i guess). When I tried working on my game, One Turret, today, I for whatever reason just... kept blanking. Like i wasnt able to think at all in a programming way. programmers block or something. So I played a bunch of stacklands instead! really fun game. I love it a lot. Ive had this one run going on for a while, and I finally got around to finishing the final bosses of the game. The run is at moon 203, and I got all the basegame cards unlocked + really good auto food system. So i think the only thing left in the game is just the endless waves, oooor i could buy the dlc >:) i might. maybe. This is such a long post so far but i still have more to say!! After I beat stacklands, I then worked a bit on one turret. Fully, 100% confirmed that enemies work in the new system :yay: . I did some thinking on my game Router Rebellion. Lil game I made for horizons ysws. And I was thinking... the gameplay SUCKS. I REALLY dont like it. So i was thinking, when was the last time i made a turn based game? So i think i might retry the project since ive been dying to create it (ive written all the world and lore and stuff) but instead take an almost paper-mario-style approach to battles. There will still be a factory system where you can customize using nodes / pieces / modules. I might make a prototype when GMTK happens since I plan on doing that. well, that is if the theme allows for it :) oh happy 4th of july to my readers in the U.S (like me i read this). my family did light some small fireworks in our backyard like we do every year :)
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/cfae1da2-2aae-4956-9fc2-cd0a6a4bcb7d-image.png
thinking emojisummer-of-making emoji๐Ÿฅ˜yay emoji๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 184 / 365 Today I didnt program much since i was preparing for my sleepover, or playing until it was time to pick up my friend. After going to the store to get some snacks and getting boba, we went to my house and then played a bunch of pokemon legends za. hes at C rank right now, so we are going to try and get him to the end of the game tonight. But we will have to see how that goes :)
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boba-parrot emojisummer-of-making emoji๐ŸŽฎc emoji
Kaplin86
@Kaplin867+
Day 183 / 365 3 more days. Anyways today was fun cause i lowkey didnt really do anything productive i dont think. im trying to recall aaaand i dont think i did much of anything. I made the one turret artfight profile! Speaking of one turret, I coded on that game a bit more, and I got the new enemy system to spawn enemies fully!! yay!! well now i have to check all the old enemies code and make sure it still works.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/f09103b5-4d41-4d2d-9dde-62c039d070d3-image.png
yay emojithinking emojisummer-of-making emoji๐ŸŽฎgoose-honk-technologist emoji
Kaplin86
@Kaplin867+
Day 182 / 365 Today was a generally productive day! While I didnt work on any homework, I worked on the readme for my game Helixxed (the one i made for godot wild jam and am also submitting to stardance) so i could finally ship it. I also worked on my form thing i mentioned yesterday and its fully done! I also made an art sheet for the turret from one turret (the name of the turret is called "one turret" btw). why? because im going to be participating with artfight!! but i uh sorta wasnt able to add the character because the site went down. maybe i should have added 'em before the event actually started lol.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/20622629-532d-496b-b8ed-32ad14483cb7-one_turret.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/d96ab4be-4cbf-45ca-9d81-57aa044cd6e1-image.png
summer-of-making emoji๐ŸŽจ๐Ÿšข๐ŸŽฎ๐Ÿ“
Kaplin86
@Kaplin867+
Day 177 / 365 Today i tried out a little game called "ultimate chicken horse" with some online pals. Dispite the game coming out in 2016, ive only heard about it like once from a high-stakes competitive gameplay vid about it. idk. games pretty fun! Today, me my dad and my brother all went to a baseball game. We mostly went because my dad's work was having a banquet there since they are a big sponsor or somethin. While Im not the biggest sportsball guy, i especially didnt like this game because they kept on playing random meme audios. like pipe falling sfx and that stupid oo ee a e cat thing. like, they could have atleast do something more up-to-date?? oh well i probably wouldnt find it funny anyways. I always feel very awkward whenever i hear any sort of internet meme outside of any internet scenarios. I wonder what that says about me as a person!!1 atleast i got icecream from the game as well :)
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/d83a0b91-defe-4d7f-a381-186281e1fa5d-image.png
summer-of-making emoji๐ŸŽฎ๐Ÿฑ
Kaplin86
@Kaplin867+
Day 176 / 365 Woahh!1!1 hi guys its me kaplin today i coded a bit on my indie game. called one turret. available on steam go buy it. I worked on the recoded enemies a bit. Outside of that I played some minecraft, creating a really cool airship. i will be remaking this airship using schematic cannon in survival later. i used a bunch of modded copper blocks added by create since those are really cheap, only costing one copper ingot for two blocks. cant forget the fact of just how much copper you get from a single ore block.
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๐ŸŽฎcooll-dino emojisummer-of-making emojiminecraft emoji
PixelSaver-U0498TGUX0B
@PixelSaver-U0498TGUX0B0
Officially Day 174 Personally Day 21 (lolz) I'm really not that active huh.. Anyway im back from Horizons Nexus and fully recharged from (not sleeping a lot) sooooo Working on fixing up bugs and polishing the game we made at nexus! Doesn't work great itch rn because of insert reasons so @avni @katsu and I will (probably) touch it up and make it more fun to play still tho itch is pixelsaver.itch.io/cat-debt
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/933fe192-b03b-4e71-9369-cba62ea9e842-image.png
๐Ÿฑsummer-of-making emoji๐ŸŽฎ๐Ÿ’–
Kaplin86
@Kaplin867+
Day 170 / 365 Today I was out of town. all day. teehee. We went to D.C. and i got to see the whitehouse (From a distance) so that was cool. After that we went to the smithsonian's national air and space museum. It was cool! but tbh i only really cared about the space stuff (im not a big plane guy) (nor am i a WW1 guy either). After that we got some dinner at cheesecake factory :) if your curious i got a plain mac n cheese burger (so like just a burger with the fried mac ball ontop). Then we went to "beat the bomb". If you dont know its a "real life videogame experience". second time going to one!! In this one, in the path we chose, the games were: Number game (tap numbers on screens around room from lowest to highest, with some gimmicks like bad numbers and dissapearing numbers), One where you have to walk in formations for batteries, One where each player had a specific color and had to hit their band on the colors, one where you had to dodge really buggy lazers, and then the final one (the bomb) was... a brickbreaker!?!?!? WHAT???!! THESE BRICKBREAKERS ARE FOLLOWING ME SOMEONE HELP!!1!!1!1 hehe lol anyways so yeah we had to beat 10 brickbreaker levels. We only beat 8, so we then got blasted with foam :) so uh yeah thats really all i have to say lol. Attached is a terrible doodle of biblically accurate kaplin drawn on laptop trackpad, alongside a few photos of the museum visit that i found interesting.
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c emojispring-of-making emoji๐Ÿš€cooll-dino emojiโœˆ๏ธ๐ŸŽฎ
Kaplin86
@Kaplin867+
Day 169 / 365 today was funny. on one hand i locked in on the jam game (3 hours) (godot wild jam btw) and on the other hand i played a whole lot of minecraft. The server im playing on has the create: aeranautics mod on it so i made a airship. Im going to be out of town for a few days so that airship is probably going to be destroyed, raided, or lost by the time i get back lol. In the jam game project i added the entire genes mechanic and a shop.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/292e21f0-050d-4a49-a602-ff900ef50182-image.png
๐ŸŽฎspring-of-making emojiminecraft emoji
Kaplin86
@Kaplin867+
Day 168 / 365 I dont really have much to say about today. Woke up late. I worked on my club ysws a bit more, and i think i have it mostly finalized!! Outside of that i didnt really do a lot of coding lol. I played some noita, then modded minecraft with some friends, then i played among us :) it was very chaotic since it was like 9 people in the vc lol. anyways tommorow i really want to lock in on the wild jam game. im going to try and wakeup early!
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/d29aa04c-1213-47da-8097-cdac22c5ff89-image.png
spring-of-making emojihackclub emoji๐ŸŽฎminecraft emojithinking emoji
Kaplin86
@Kaplin867+
Day 166 / 365 I slept in today so intotality i wasnt all that productive lol. Other than some homwork, I did code 2 tracked hours!!! I decided that im going to be doing godot wild jam, but might as well track the hours too and submit to stardance (i should probably ask if thats okay before i fully ship). Anywhom, the theme incase you didnt know is "mutation", and given my brickbreaker / breakout streak, i thought "what if i made a kaplin flavored brickbreaker". this is eerily becoming a trend, since my last few hack club games were "what if i made a kaplin flavored pet sim" (raise a ceiling), "what if i made a kaplin flavored clicker game" (A.V.I.C.G.T.I.T.M) and "what if i made a kaplin flavored autochess game" (Engrams of chaos). Anyways, tangent aside, the game isnt actually that complex and also plays into my recent noita addiction. Basically, you can apply genes onto your very living and sentient ball (the ball will comment on your bad gameplay). Levels get progressively harder with stronger bricks, and you have a limited number of shots each round. Fail to do that, then your run dies. At the end of each round you get funds, so you can either buy a gene or get a "charity gene" for free. You dont actually know what this charity gene is until you equip it, and once you equip it you cant remove it. Those genes are fairly gimmicky, so its meant to be like "Your desperation caused a curveball to be thrown. Maybe you can adapt and make it the best thing ever?" in my 2 hours today i made some simple ball movement and paddle movement. But how on earth is that 2 hours, you ask? Well i also tried making a few things to replicate a visual effect i once saw in mindustry. So in mindustry the sprites are really smooth, evne though if you scale it up in a art editor they actually arent? So without much research i assumed that they were using some sort of shader to make smooth triangles between pixels (i dont think they actually do that, but thats what i assumed). So i tried replicating that with a shader. It failed. So now im coding my own image upscaler that generates triangles between pixels. Its NEARLY done, but has a few tiny bugs here and there. idk theres probably a name for this but im going to pretend im really smart for coding it myself. oh also uh stardance rng i got 882 i love gambling stardance rng day 2 ๐ŸŽฒ 882 ยท ranked #50 so far
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spring-of-making emoji๐ŸŽฎgoose-honk-technologist emoji๐Ÿšขhackclub emojic emoji
Kaplin86
@Kaplin867+
Day 165 / 365 Today was good! I worked a lot on my brickbreaker club ysws. By that i mean i made a better example project. I updated the original project i used to even propose the workshop (the game is called autumn breakout but uh you wont find it on my itch since its unlisted). I added some new features, but i made sure to add each feature in its own branch before moving it into one combined main branch, that way if someone wanted to learn how to implement XYZ they could see it without any distractions to other things!!! :D Anyways the features are: Main menu, multiple levels, sturdy and glass bricks, and sound effects. But given how easy I found it to add each of those, I think im going to hold off on making a tutorial for those. Better to learn naturally, no? also i suck at this game, even though its just a simple brickbreaker. (meme attached drawn by my friend night emerald. long story short its a tadc reference when we were watching an episode and the steam popup for me playing one turret showed up, to say "maybe your genuinly bad at one turret", and now whenever i suck at a game he puts new text) anyways outside of that, I played a good bit of noita. I had two really good runs. The first one, I died when I got to the holy mountain right before the underground jungle. One of the enemies on that area can apparently tunnel through walls??? so they went up, tunneled into the holy mountain, angered the gods by doing so, and got the cop enemy guy to show up and kill me instantly. Love this game. And for the second run i actually got to the boss! First run i was able to do that. But i didnt get that far into beating them, only getting them to 90% but im still really happy i got that far!!!
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thinking emojispring-of-making emojihackclub emojihackautumn emoji๐ŸŽฎ
qwwertyz
@qwwertyz0
day I don't even know โ€ข I just woke up and had a very weird and long dream(read below if youre interested) โ€ข I've been playing the card game hearts, it's so infuriating but I'm trying to be grateful everytime I'm not bullied into taking a card. it's much easier to live if you focus on the good parts actually. like it didn't rain when i was biking to prom or that summer vacation will begin much earlier this year โ€ข I am playing piano and drawing again after a long hiatus๐ŸŒธ dream: One of the most chaotic dream ever. First I was a doctor. I was standing somewhere when one of my coworkers came over all red-eyed. Apparently they had turned into a vampire and wanted either a blood bad or my blood. I started running away in the empty hospital, all scared. However, the door was locked and I couldnโ€™t get out through the window. Panicked, I made the time stop(lucid dream?) and restarted the run, this time getting out through a narrow gap in the window(like 2 cm) and went hiding in the bushes. All the grass was fake anyways and formed chains of plastic. I covered them onto me and lay still. My coworker then left through a medieval fancy carriage. I was relieved until they came back and spotted me. At that point I was like how could you do this to me?? Then the dream went to the second stage. I was inside and the coworker was now a friend? I threatened to break their favorite kettle and cup if they didnโ€™t listen to me. Now they were all scared and I watched the kettle boil while I checked my phone. Whatsapp now has all sorts of popups. Ad every time you click somewhere. I tried calling someone but the app wouldnโ€™t let me. I couldnโ€™t leave the building. We were isolated with no way to contact the outside world. My friend told me that itโ€™s the apocalypse. The world is ending. This group of people has taken over the world, and that there are seats for the selected few to survive, but limited places. His dad told him. I asked how I should get a place, and he said to just ask whatsapp. So somewhere I typed โ€œI want a placeโ€. There was an immediate answer, asking basic details etc. I told them everything and the price was 200 million. I tried contacting my family to let them know, but in the end I could only tell one. And then the dream shifted again, we now lived in a typical american 3 story house, friends and family and strangers came over, we ignored the apocalypse, took a lot of fun pictures and sent it to the sus organization, which was very surprising. (this is definitely inspired by the dystopian sci fi stories my dad sent me when i was very young. One was that capitalism became so extreme wealth became more and more concentrated, in the end only 1 person had all the money and the rest had to pay for air etc. in the end we were shipped to another planet because the rich guy didnโ€™t want to see us in his backyard anymore. Oh and also there were robots watching your actions so you canโ€™t even steal or plunder.) The third dream was simple. I was on a trip, i needed to find my hotel room but it was soo dark and blurry. I couldnโ€™t find my hotel room or ask for help. My teammates had already found theris and i donโ€™t remember which rooms they had. Some boys threw a stink bomb so I went downstairs. We(me, coach, a random professor) were on the second floor balcony overlooking a fancy lobby. More stink bombs so i kicked them off the balcony but they were still inside. I went downstairs to get them outside. It was a cute hotel, made of colored glass and had a middle eastern twist to it. I walked through the garden, talking with the flowers and looking at the exotic flowers. The air was moist and warm, and everything had this gaussian blur to it. In the end I had to use my flashlight to look at the room number plates one by one to finally find my room. Sadly the inside of the room is pretty dark too, the lights sucked and I didnโ€™t have enough time to check my setup before tomorrow. Oh well.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/6f4cc715-b0e0-4ad1-851a-7b3c201d9474-image.png
โ˜€๏ธ๐Ÿ“ท๐ŸŒง๏ธspring-of-making emoji๐ŸŽฎ๐ŸŽน
Kaplin86
@Kaplin867+
Day 163 / 365 Hello everybody, kaplin here, back with another scrapbook post. Today. I uh. existed :) woke up early, did my chores and summer schoolwork, played some noita, and got good progress on 2 projects. Project 1 being my club ysws site. I added a small gallery section. Also added the hackclub flag to the corner like all of the club ysws sites. I think I only really have to just figure out the numbers now!! and also run through the tutorial to make sure its all good, alongside maybe even making some miniguides to help with specific features? Idk. Might just make a total one with all the features in the mini guides. Idk. Project 2 of today was the recode of my game One Turret (available on steam btw go wishlist it or buy it) (dont buy it yet its not really good right now. this next update is all about making the game better rather than new content). I got the decors to load! I suppose i will explain how one turret does its maps. You feed it a tileset and then you can place the tiles and all that. You can rotate these tiles and also edit them to be not-placable-on for gameplay. You can also add full images called decor as decoration for maps. These are handled differently, since its one big image for one tile, rather than a normal tilesheet. anyways its now loaded with the new resource-based system (compared to the old .zip based)!!! So in totality, i think that the map loading is done. Next is the enemy manager!!!
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/404c2796-163a-4404-9320-e833fbf539c8-image.png
spring-of-making emoji๐ŸŽฎโ˜€๏ธhackclub emojithinking emoji
Kaplin86
@Kaplin867+
Day 160 / 365 A few important things for me today. For starters: Deltarune chapter 5 release date got announced, so i cant wait for that. My game router rebellion finally got fully approved for horizons (after 30 days including the reship), so now im comfortable with working on it again. I wasnt comfortable before because it felt like i needed to reship because i added new content since my first ship when i was talking with the reviewer. and to be frank i dont really blame horizons or really anyone involved. hack club seems very busy right now, and last i remember fraud squad (or is it called fraud department? lowkey i dont remember) was going through some stuff or smth i dont pay enough attention. In one turret, im working towards getting the drill building to work. but first i need ores. and to get ores i need maps. and im going to be recoding how maps work. Previously, maps were stored in zips. like it would just dump the images there. But im going to be switching to godot resources as they are more scalable and just easier to work with all around. it will shorten my scripts by a whole bunch. im still slightly on the fence about it, because one of the benifits of the zip is that you can disect maps. maybe i can make a special button somewhere that allows you to export a map as a zip? one way, of course. im not going to add a zip -> resource, that removes the whole point of switching in the first place imo. also played a whole bunch of noita. I got a quality of life mod that allows you to keep track better of where you have been, so now i can properly clear the floors and get all the collectibles without going in circles (cuz going in circles causes you to get attacked by enemies which means you need to beeline to the holy temple to heal which sorta locks you out of that floor until you get to floor 3 in which you can backtrack, which at that point there really isnt anything valuable on the earlier floors). Also tried making some cookies but there was too much dough in the pan so it came out as a large tablet of cookie. the inner parts were still raw though so i took off the edges then rebaked the center... for some reason whenever i try to use this specific type of only-add-egg-and-butter batter it always ends up being a clumpy mess instead of... cookies. the image is the inner portion after i rebaked it.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/30bc6203-2a7d-430b-a4b2-3c2255a0b462-image.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/2bde334b-4348-4e98-a99c-b47de7fe68b6-image.png
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mileswk
@mileswk0
Working on my stardance project! This is a fictional AI coding agent, but when you go to sign up, or go anywhere, it is actually a captcha game! So far this is what I have for the Captcha (just HTML, CSS, JS)
spring-of-making emoji๐ŸŽฎjs emoji
Kaplin86
@Kaplin867+
Day 159 / 365 I really wanted to like lock in today but most of that locking in came in the form of working on the self-paced chemistry class im taking over the summer. I finished the midterm. And other then that, I helped my family with some stuff (like picking up the dogs from the groomers) and also playing a lot of noita. I was having a really good run right, i had a wand for teleporting, a good destruction wand, and a near-one-shot wand in the form of lightning bolt. My run ended when i found this one perk in the holy temple. The one called "Electricity Immunity". It makes you immune to electricity. Knowing this, I tried blasting some lightning near me to see if i took any damage. I then proceeded to get one shot and my whole run ended :heavysob: i suck at this game and that was my first run that actually resembled a good run!!!! so yeah turns out lightning bolt also does explosion damage... And also my ceiling plush finally arrived!!! for those not in the know, there was a ysws called ceiling that gave this specific seal plushie!!!11 :D so cute
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/9a6f7b47-35cb-4ddb-85f6-92ad62445a93-image.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/af129baa-09d9-4ce0-91fe-204500ff1cd7-image.png
spring-of-making emoji๐ŸŽฎโ˜€๏ธ๐Ÿ“ฆ