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Posts tagged with :github:

Boa_n
@Boa_n0
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Boa_n
@Boa_n0
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BurntRanch
@BurntRanch0
I didn't share this here yet but I came back from a month long break from my Vulkan Game Engine and started heavy work on the Nodes, planning to work on Materials and PBR lighting very soon! sdlengine is a project I made initially to learn more about graphics and perhaps even make a game very later down the road. It's written in C++ and <https://github.com/BurntRanch/sdlengine/tree/rewrite|this> is the repo, rewrite is the branch I'm working on If it's not obvious, this is highly based off of Godot, Their system is very nice, I have very high hopes for this!
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ShyMike
@ShyMike0
First scrapbook post! Today i made a Flask extension to make it easier integrate Umami analytics into websites that use Flask as a backend (because it was too anying to do it manually so ofc i had to spend way too much time automating it) Repo: github.com/ImShyMike/Flask-Umami
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MinglangDu
@MinglangDu7+
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snej55
@snej550
Today I worked on my wakatime plugin for KDevelop. It has the basic event listeners and sending heartbeats now works. Now I just need to add a caching system for offline heartbeat, and set up fetch requests for displaying the hours/minutes in the editor. github.com/snej55/kdevelop-wakatime-plugin (i've already set the api url to hackatime v2, but the screenshot was from before that).
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prakruti
@prakruti0
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Aram
@Aram0
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#C0M8PUPU6| !🚢 Last year I made a database of every name of U.S. citizens. Over the last couple of weeks, I made a web tool to view this data! If you’re a data nerd like me, you can see where names are most popular, and where the name is more popular. It features a table, graph, maps, and much more. FYI, It will omit any names with under 5 people born that year for privacy reasons. This has been a really fun dataset to work with. The site is made with Next.js
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, mySQL (with Drizzle as the ORM), shadcn/ui, D3.js, and
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. You can visit it at nomen.aram.sh and the source code is available on GitHub (maybe give it a ⭐ ?
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) Have fun playing around with the data!
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ShaunakBajaj
@ShaunakBajaj0
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Amber
@Amber0
Do you like spending money?
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Maybe you spend too much and want your friends to question your finances?
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Say hello to
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Monzo for Slack! Whenever you have any transactions on your Monzo account, have it logged to a Slack channel of your choice so your friends can embarrass you for spending money at all those questionable places - such as 🐶 Pets at Home! For now, this just logs transactions but it will become much more powerful soon, to the point where Slack can be your go-to banking app. Unfortunately, due to
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Monzo's very sensible API restrictions, only specified users can use your OAuth app so if you use Monzo and want to use this, you will need to host it yourself. Luckily, I provided instructions to set it up in the README! Check it out on GitHub here: github.com/transcental/monzoforslack
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MinglangDu
@MinglangDu7+
Made a buggy release in my AI project to begin implementing epochs. Github: github.com/minglangdu/AI-test No video this time since its too buggy to deserve one. BTW this is not committed, you shouldn't see it on Github.
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SkyfallWasTaken
@SkyfallWasTaken0
Small ship from me 🚢 Introducing Activity Alerts! It's a bot that uses Slack's unofficial search API to find how many messages you sent on the Slack every day, then sends it to a channel of your choosing! (for me, it's #C0793T42XV4|.) It uses
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Bun,
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TypeScript,
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Redis, and
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Slack webhooks! It's also open source! github.com/SkyfallWasTaken/slack-activity-webhook
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Wesley
@Wesley0
For scrapyard, my partner and I worked together to make a demonstration of what we thought simulates the captcha verification web standard along aided with unclosable, unskippable, unblockable and depending on the intensity set, very obstructive advertisements for the year 2035. Just like current day captchas, not everyone can make it through. Regardless, the most important point is make sure you're a real, breathing human. You can customize of the simulation intensity with the slider on the page.
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github.com/snippyrow/internetsim2035 🌐 snippyrow.github.io/internetsim2035/main.html
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Gus
@Gus0
another ship, naturally it's like a week and a half old

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web-development: i made a website that got 2nd place in a statewide website design competition (
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)! the theme was vegetarian restaurant, and i made a website for a fictional mediterranean restaurant called Azur. i went for a rustic vibe with sort of a contemporary twist, and i made a full menu + "backstory". the website is live at tsa.gus.ink! the code is also public in gusruben/restaurant-website but please don't read it 😭
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Golodnievok
@Golodnievok0
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MinglangDu
@MinglangDu7+
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DanielDavidson
@DanielDavidson0
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pbhak
@pbhak0
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Moon
@Moon0
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ajhalili2006
@ajhalili20060
Day 12 of #C045S4393CY|: Currently planning the living hell about this upcoming week's schedule (NC II Assessment + #C085VABK9QX| + College Admission tests) and between some schoolwork and admin work for my GitLab SaaS account and 1Password vaults, but I have forked github.com/hashbang/dotfiles for doing some customizations and docs behind the scenes at RecapTime.dev (also see the second screenshot for GitLab activity earlier).
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j4y_boi
@j4y_boi0
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TheRealCraig
@TheRealCraig0
I added working search and site summary functionality to Terminal Search today. There’s still some bugs and styling issues but when I’ve fixed those and published it to a site, I’m going to submit it to #C08F58MT3GV|!
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AdishreeDas
@AdishreeDas0
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Rmardia
@Rmardia0
Day 10 of #C045S4393CY| Today I just gota lot of things submitted, and started with some of the "housekeeping' things for some YSWS' .Today I got my printer for saycheese approved. I did some uploading of my scratch project on github. I also looked in to the BOM of my printer, and my keyboard.
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sahitid
@sahitid0
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scrapyard ship incoming
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> what started as me meeting a stranger-soon-friend at the airport w/ @ThomasStubblefield and asking him why he was wearing fake prescription glasses to make himself look smarter turned into the most fire hackathon project ever. this weekend, @ArnavChauhan , @TCYTseven , and i worked together to think of the most useless project we could built in ~24 hours + with the ray-ban meta ai glasses (yes, those glasses). introducing (brace yourselves, and give me credit for the name) our final project, "POKER? I HARDLY KNOW HER!" ♦️ ♣️ you might've come across this every-day situation many times in your life: you have homework assignments due tommorow but you ALSO want to play poker
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. just wear our glasses and 1) have them analyze your hand, the cards on the table, and the emotions of the poker faces in the room around you to 2) calculate a probabilty
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of you winning the game and then 3) answer the next question on your homework but with an accuracy rate inversly proportional to your odds of winning poker match. using computer vision, opencv, roboflow, openai
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, elevenlabs, & opensource python
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libraries we've made this a reality for you. watch our <https://youtu.be/JVtFxCJw5ng|demo> to get the full experience!
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scrappy moment: turns out meta
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provides no easy way to access the camera feed from the glasses for analysis. however (!!), they do allow access to the camera feed in their own services (yes, we ended up making facebook accounts for this initially 💀). the live video used on this project is taken from a whatsapp video call between two devices + obs
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video capture.
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github repo: github.com/sahitid/meta-vision-project 🕶 📼 full demo: youtu.be/JVtFxCJw5ng *tl;dr:* we made a meta glasses-powered system that lets you play poker and do homework at the same time—but the better you do at one, the worse you perform at the other. *super special thanks* to @ShubhamPatil @kevinjosethomas @sarthak @Atulya-U04FJLBJ72S @JesseCogburn (jimbooo) @Mohamad @Rhys-U04GECG3H8W for the hours of moral support + starring in our demo + teaching us about your love for horiculture + & of course "chris"
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Mish
@Mish0
For day 11 of my #C045S4393CY|, I finished the logic of the assembler for my Rusty-Man Computer project! I just have to add some more tests and write up some documentation about it, and then I'll have a fully-functional assembler for the Little-Man Computer system :P You can take a look at all of today's work on the Github repo. Here's a screenshot of it running (after a few Rust warnings that I might want to fix at some point)
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AkshayShah
@AkshayShah0
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AkshayShah
@AkshayShah0
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Gus
@Gus0
a little delayed but i'm gonna try to get caught up on scrapbook, i already posted this in #C0M8PUPU6| (sorry for the double ping :p)
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SCRAPYARD TIME!! i went to Scrapyard Flagship and while it was an absolute blast here's what I made


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ytm:You Throw Me: A mobile game about satisfying those deep down primal ape caveman ooga-booga urges to DESTROY EXPENSIVE TECHNOLOGY. Ever lose a game of brawl stars? Ever get a notification about a bad grade on an assignment? Ever get a text from your ex? Doesn't it just make you MAD? Doesn't it just make you want to THROW YOUR PHONE LIKE A BASEBALL? Now you can assert dominance over your friends at the exact same time! YTM uses your phone's accelerometer to measure how far you chucked it and gives you a score based on our proprietary algorithm, factoring in metrics like distance, rotation, how long i took you to navigate the app interface, Mercury's retrograde status, and karma. Whoever has the highest score wins. ✨ Features include: • Head-to-head mode (because raw, natural competition is clearly more important than your phone's structural integrity) ◦ Share a QR code from the app to let anyone play from their browser, making it even easier to convince your friends to risk their devices • Pass & Play (you destroy your friend's phone) • Solo leaderboard, stored securely in our Jettisoned Synchronous Octet Network™ (JSON) Database The web demo is NOW LIVE at YOUTHROW.ME!! Go play it!!! (Code is at <https://github.com/gusruben/you-throw-me|gusruben/you-throw-me>) The best part is, YTM actually won third place overall! Made with @Plastuchino and @guacmd !
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Neon
@Neon0
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Dumbhog
@Dumbhog0
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Mish
@Mish0
Today I worked on a Little-Man Computer assembler for my Rusty-Man Computer Rust project. After doing a lot of thinking and coding, I wrote all of the parsing logic in one go, to create something similar to an AST. That bit seems to have worked, which is great! Next, I just need to create a symbol table to keep track of labels, and then actually converting the parsed structure to machine code. I've implemented it by splitting each line into space-separated parts, and parsing each part (which also has to depend on if the first part is a valid opcode or not... I should probably just pop the first part off if it's a label so that the rest of the code can be consistent but that's for later me). This isn't as flexible as a proper parser (which would go character-by-character) but seems to work well for LMC assembly. I'm pretty sure this is now day 10 of my #C045S4393CY|! 🎉
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TheRealCraig
@TheRealCraig0
I fixed the Vercel deployment issue with Code today, and I spent a while trying to make my pi faster. (Day 10 of #C045S4393CY|)
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Aram
@Aram0
Day 7 of #C045S4393CY| Today I worked on making the GitHub auth nicer with more branding!
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AkshayShah
@AkshayShah0
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Dumbhog
@Dumbhog0
DAY 9 of #C045S4393CY|! Today I continued to work on my coding cba Sprig project, I created a boy and a girl sprite option for my game, and added the option to choose between the two. Just one more day to go!! Repo: github.com/Dumbhog/15-Days-In-Public
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TheRealCraig
@TheRealCraig0
Did some more work on the Codeboard UI today. I fixed the annoying flash on navigation and added a loading UI. Spent ages trying to fix a boards UI issue too but to no avail. (Day 9 of #C045S4393CY|, I don’t think day 8 counted
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)
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AkshayShah
@AkshayShah0
Day 7 of #C045S4393CY|. Day 7: Changed some function and got rid of the pandas_datareader because it was causing too many errors. Fixed code so now it shows me where the buys and sells would have been for the best fit waves. Still getting hold but getting closer to fixing it. github.com/Ventengo1/EllioAnalysis
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Mish
@Mish0
For day 7 of my #C045S4393CY|, I improved my bin_creator program (part of Rusty-Man Computer) by letting it accept multi-line input, because that's the format you get when you copy memory data from the online LMC simulator. This should make it much more convenient to use (previously, you had to manually remove the newlines). This involved learning how to get the last two digits of a string in Rust, which is a bit more involved than it sounds (I got away with line.chars().rev().take(2).collect::&lt;String&gt;()) I also wrote a script (build_binaries.sh) to use cross to cross-compile my code for 3 different target platforms, and then copy the generated binaries into a single folder to make them easy to upload to GH Releases. Naturally, I used that script to publish my first release that contains pre-compiled binaries for multiple platforms, which you can read about at github.com/RandomSearch18/rusty_man_computer/releases/tag/v0.4.0 Next, I want to start work on an assembler tool to add to the project :D
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ajhalili2006
@ajhalili20060
Day 8 of #C045S4393CY|: Actually missed yesterday after being locked in for @HackClubLeeks , but I'm back. Tonight I did work on Community Lorebooks' Material for Mkdocs repository template, alongside some behind the scenes work migrating to GitLab SaaS from GitHub and mau.dev lately. Changelog for the repo template: mkdocs-material.templates.lorebooks.wiki/blog/changelog-2025-03-02 Diffs: gitlab.com/lorebooks-wiki/templates/mkdocs-material/-/compare/89d30a05ef4b[…]484b47b0703162fb2638...02feb5c8576fc575de550bdd995c0c318c3a1ca6
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MinglangDu
@MinglangDu7+
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TheRealCraig
@TheRealCraig0
I forgot to post yesterday, but here’s what I did anyway
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. I fixed a few bugs, made the AI API harder to abuse, and added a loading screen to /newboard. AI conversion now works well, so I’m prob gonna work on jumpstarts next! (No image, but repo is here) (day 8 of #C045S4393CY| but idk if it counts)
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Dumbhog
@Dumbhog0
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AkshayShah
@AkshayShah0
Day 6 of #C045S4393CY| Worked on testing the granularity number and years worth of data. Still getting hold (incomplete decision). Adding dates for waves that best fit the path to help understand how accurate code is. github.com/Ventengo1/EllioAnalysis
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SkyfallWasTaken
@SkyfallWasTaken0
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Mish
@Mish0
For day 7 of #C045S4393CY|, I started work on automatic cross-compilation of Rusty-Man Computer for various platforms. I added a list of fully-supported platforms that I intend to build binaries for to the README, and set up a Github Action to use cross (Github) to compile the code for various platforms. (Of course, users can still run the Rust compiler themselves if they wish.) This is an important step for distributing my program and making it accessible to more people. I also added 14 more tests to the code, which test that each individual instruction works correctly. This should make it easy to pin down any regressions during development in the future.
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Dumbhog
@Dumbhog0
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AkshayShah
@AkshayShah0
Day 5 of #C045S4393CY|. Busy day today so worked on getting code to be more accurate in selected waves but also making sure to clear up any errors. Took like 90 minutes to run so lowered how accurate the wave selection is. github.com/Ventengo1/EllioAnalysis
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