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Posts tagged with :github:

courtney
@courtney7+
Day 10 of #10-days-in-public!! I'm really proud of my progress. Even better, I finished the challenge figuring out the issue that was holding me back all along...I wasn't waiting in between the edits (commits?) on Github, so they were all cancelling and not updating. That's why the updates showed on Replit but not my actual website. I'm proud to say courtneystringer.me is up and running, and I hope I'll be able to make more updates as the year goes by. I'm really proud of myself since I hadn't done anything coding-related in a while!!
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zrl
@zrl2
My updates for day 9 and day 10 of #10-days-in-public! Yesterday I spent some time getting github.com/hackclub/wizard-orpheus up to snuff to run a workshop on how to build a game using it at #wonderland! It went really well and everyone built awesome games. I asked for feedback and got an NPS of 18%, which is good - but not great, so I’m working on improving it. The key issues people identified are: • Roughly 1/2 of people built something they were proud of, and a few people got super into it, but 1/2 of people didn’t customize and didn’t make something they’re proud of. I’m going to change the workshop so everyone comes up with their game concept and customizes from the beginning, rather than waiting to customize for the end • For the more advanced people who already knew JS, they wanted to see docs so they could figure out how to customize it deeper. So I wrote them! • The slides were hard to follow visually, so I am working on improving them
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dav
@dav7+
Day 9 of #10-days-in-public Loads of progress on the game today. Yesterday, I wanted to implement multicore rendering, but I was very disappointed to find that the sprig's rp2040 doesn't have an efficient way to pass messages between cores for rendering. Because of this, even if it was implemented, the performance improvement would probably be negligible. After cutting my losses, I actually began to play test my game (yay). I changed the colors of the game to make it less jarring to stare at and added some speed progression. Now, the game gradually increases in speed, and when you die, the game actually ends. I also spent an hour trying to get the web version of the game up. My highest score while was 12.5K. If you would like to attempt to beat my score, you can now play a web version <https://davnotdev.github.io/subwaysprigsters|here>, or if you have a sprig, you can install subway sprigsters from the github here._
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zrl
@zrl2
Day 8 of #10-days-in-public! I’m working on hackclub/wizard-orpheus for the workshop I’m going to give at Wonderland this weekend. The concept of the library is that it allows people new to HTML to build fun games relatively easily using AI. I’m really excited about the concept - it came out of a discussion with @cwalker and @msw at #the-summit on how AI can be used to automate work, but also to make building certain kinds of projects a whole lot easier.
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dav
@dav7+
Day 7 of #10-days-in-public Implemented all the fixes I mentioned yesterday. Unlike yesterday, the game is actually stable, so I can jump around like a monkey. Spent around 30 minutes wondering, "why does my variable keep magically changing." "Ah! It must be UB or a memory violation" (unspoken words of a rust programmer). Long story short, it was because I set a variable as true when it should have been false :peefest:.Tomorrow there are two big features I've been putting off since day 1. Sound: trowel doesn't support sound, and although I gave it a crack on day 4, I made no progress. Optimization (which will be my next main focus): I can jump around smoothly, but not on hardware. This will involve trimming out floating point numbers (which aren't natively supported on RP2040), caching/reusing rendering data, and some screen drawing optimizations suggested on the trowel github. Another black magic option is to try out unlocking the second RP2040 core, but I have no clue how to do that. EDIT: You can completely disregard my last sentence. embassy.dev is a rust async executor for embedded systems (meaning easy multithreading) and it has a module for RP2040 :tw_smile:, so excited to try it out. Long live the crab language.
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Kieran
@Kieran7+
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courtney
@courtney7+
Day 4 of #10-days-in-public!!! courtneystringer.me is now up!!! I also am starting to use github for it (idk the terminology for coding a website with github) I'm also working to change the color scheme, and i started on the "portfolio" page
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Malycia
@Malycia3
Redesigned my Github profile header :]
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zrl
@zrl2
Day 3 of #10-days-in-public Today I had two big accomplishments. My goal is to program a receipt printer to print a receipt every time someone wins a Sprig, OnBoard, or Blot grant onto my desk so I can read about their project. The first accomplishment is that I added code to find OnBoard pull requests from GitHub usernames, download the project descriptions, and use tracespace to render SVG board previews onto the receipts. See below for a screenshot of what this looks like (it’s a screenshot of a subset of a PDF that is sent to the receipt printer - this is all publicly accessible data from the OnBoard repo). The second accomplishment is that I flashed a Raspberry Pi to start getting this thing to run headless! This is my first “real” project using Python, and I’m starting to feel a lot more comfortable using the language - which has felt awesome! I am so inspired reading about everyone else’s projects! github.com/hackclub/hack-club-grants-receipt-printer/commit/0030c42c7c0909a34ccb7ac2709b2f03ff374845
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toonnongaeoy
@toonnongaeoy7+
Day 2 of #10-days-in-public and today I didn't have a lot of progress that much, but still moving. Starting by creating a bear blog to replace my ghost blog that down long time ago (cause I don't have time to restore it and my db backup it already gone by external hard drive failure.) and then moving to fix image in about me page (but all the data is still text holder) also change the hypertext color on the homepage. (right is after and the left is before) and lastly for the day, I started doing on my social page (but it still in constructing.) by all the page will have a different theme. This one is also, I want it to look like Windows 9x style (But please ignore the bug on the FrontPage.) And I pause it to get ready for AWS Meetup tomorrow on 9AM in my timezone (And I didn't go to bed yet and even push origin to my GitHub as I typing this.) And until then, see you on day 3. (As always, All of this available on Github in repo and pages.) And I will go to bed now (I will.)
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Aram
@Aram7+
🚢 WEBSITE SHIP 🚢 I have made a 📖 guestbook to my website! It allows you to read posts, login in with GitHub and post something! It uses :vercel: Vercel KV (soon migrating to upstash) and next-auth for authentication. This was inspired by @toby’s guestbook on his website! This is now live at aram.sh/guestbook! Leave a message today! This was built for #10-days-in-public!
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msw
@msw0
#10-days-in-public I’m making a cookbook of PCBs based on what I’ve personally been learning. The first step was writing up the workshop I ran at The Summit so other club leaders can run it in their own club.
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HarshalKamble
@HarshalKamble0
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Kieran
@Kieran7+
🚢 One more ship before i turn in for the night; I got ui working! now I have a snazzy ui as well as working snipper; i chose clack as the ui framework as it was already written in typescript; clack can be found here: github.com/natemoo-re/clack
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Aram
@Aram7+
🚢 EXPOSE PIZZA SCAMS 🚢 Ever been puzzled about whether to choose a large pizza or a small one? Don't take my word for it. You can find out for yourself with a small tool I've created! Just put in your price and size and it will effortlessly calculate the price per square inches. Check it out on aram.sh/pizza! The code is open source on aramshiva/website, (please ⭐ it)! :pizzaparrot: Happy 🍕 Partying! :pizzaorph:
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Kieran
@Kieran7+
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reesericci
@reesericci7+
:shipitparrot: :oblong: OBLONG SHIPPPPPPP :oblong: :shipitparrot: Introducing v1.3.0 of oblong admin! It's an improvement over v1.2.0. It now has a fully featured OAuth & OpenID Connect API & a nice developer portal (Sign in with Obl.ong???)! There's also now a system for requesting "provisional" domains that immediately appear in your account while pending admin review - no more tally form + manual transferring of domains. Admins now actually get a page in Adminland where they can approve/reject domains. Additionally, we finally implemented a linter so the code is a bit more bearable than it used to be. You can use the release live today at admin.obl.ong - or host it yourself! github.com/obl-ong/admin/releases/tag/v1.3.0 Side note: We now have a forum! You can register for the forum with your Obl.ong account (thanks to the new API) at forum.obl.ong --reese :shipitparrot: :oblong: OBLONG SHIPPPPPPP :oblong: :shipitparrot:
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brunoblaise
@brunoblaise 5
Finally I am the first on github contribution this month in my home country hope to keep the title a till the end of the year
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jdogcoder
@jdogcoder0
Insane #pizza-party PR incoming 😄
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Tom
@Tom0
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ImDeet-U045B4BQ2T0
@ImDeet-U045B4BQ2T00
Tab Harvestor github.com/Deetschoe/TabHarvester Created my first Chrome Extension, Its under review and should be up on the store later this week Have you ever wanted to copy the links of all the chrome tabs you have open on your computer?... Probably not but today i did! With a tap of a button copy them all using the chrome exertion and wallah magic.. also lol there is probably a chrome shortcut already where you can do this but here we are
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Skifli
@Skifli0
Working on the compiler again for my own language. C is so fricking fun (when it doesn't segfault - then it's hell).
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Aram
@Aram7+
🚢 WEBSITE SHIP 🚢 Coming soon to my website: a live widget showing what I am listening to! This was a fun one as I was learning how more secure APIs work and will come in useful for future projects! Built with :nextjs:, :react:, :typescript: and :tailwind: ! Inspired by @itsmingjie’s monolith website widget! Coming soon to an aram.sh near you!
Malycia
@Malycia3
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M.Pac
@M.Pac0
Today I wrote a BNF (Backus–Naur form) of my language Kin
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jdogcoder
@jdogcoder0
Soooooo much #purplebubble work today, including a working website, HCB account activated, and lots of github and other administrative work.
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sahitid
@sahitid0
:forsyth-hacks-label: forsyth hacks (#forsyth-hacks) happened on November 18th, 2023 and was an overall success! at a point we had around 60 attendees and overall had an amazing time with our theme ⚡ (electricity) as well as workshops ranging from @ajs2’s jams to a mini UI design competition. and finally, the hours of food, coding, new friends, and projects (everything from a storm tracker app to a platformer game made w flow!) personal highlights of the event for me was probably the conversations i had with new people :heart_hands: the whole day, the chance to mentor a group into creating their entire project - from not having an idea, to developing and shipping it 🚢, lightning talks during lunch (like the one about jamstack by @davidm) 🎤, presenting an APIs workshop :postman:, the amazing swag we were able to handout (including string bags, polaroids :tw_camera_with_flash:, & stickers), and of course the presentations at the end! i want to give a huge thank you and shoutout to the following: • @ChristianDutton-U04E0LL16MA right hand man all the way and helped make my website design a lovely reality. (can't wait for 3.0) • @RyanDu-U04QM0MH6TV for the fresh new perspective and ideas for the event & an awesome workshop on how to not make crappy UI design (as well as the mini:figma:competition afterward) • dj! for the most amazing design and logo for the event :forsyth-hacks-2-bulb:. (or "sick sticker" as sam poder himself deemed worthy) • everyone who attended! we had over triple the amount of projects than last year and over 80 registered by the day of! • and ofc everyone at hack club :hackclub-party: who cheered me on all the way (and :bank-hackclub-dark: ofc hcb grant- this event would not have been possible without this :money-printer:, and from the bottom of my heart i am very grateful :blobheart: ). ◦ i had an amazing conversation with @theamazing0 in the middle of the day about how special hack club was to me and how he's in the process of discovering this love for the community as i did a year ago. ▪︎ this spread of love would not be possible if not for the support of more hackathons and more clubs around the world! 📷 full photo album: photos.app.goo.gl/RdvvgMmpD3rpioNc6 :githubparrot: hackathon website source code: github.com/SFHSHackClub/forsyth-hacks-v2-site
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Riley
@Riley0
making a tui for github projects/project management in general
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HinsonChan
@HinsonChan0
Just shipped an idea I had this morning! github.com/flatypus/flowchat I was thinking about how often I'd create chains of data with GPT, but I wanted the process a lot more streamlined than langchain does, and this came out! It's published on PyPI at pip install flowchat 🙂 Here's an example of the usage, hopefully it make sense lol. Definitely lmk if I can improve this idea!
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jdogcoder
@jdogcoder0
Just shipped github.com/jdogcoder/harvest-hackathon-game as part of #harvest! Currently at an semi MVP, and site will 100% crash/error if more than 2 people try to play the game, but essentially you each control a hand, and are trying to get them to link. I have yet to build this in, but you will then have to avoid obstacles for as long as possible. When this was going to tie in with Haunted House, after 30 seconds of avoiding it would redirect to the next haunted house room, but I am going to convert it so its leaderboard based. If you want to attempt, you and a friend can visit harvest-hackathon-game.vercel.app/game. It may crash if others are on, not super sure yet. More refactoring to come shortly. A HUGE thanks to @zrl and @Elliot for their help on this!
Elliot
@Elliot0
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cupcakes
@cupcakes7+
Late Scrap! I completed Git-it last weekend, was so much fun, 100% forgot half of it but I'm really excited to play around with my terminal when creating future projects!!
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toby
@toby0
good afternoon, and happy thursday!! lately, i've been working on redesigning the newsletter sign up section on hack club's landing page! today, i've been working on getting data fetching working, so no one has to worry about manually updating the issues! (github's api is not a fun time if you're trying to fetch a file's content!)
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Kokonico
@Kokonico7+
got my github student benefits! can't wait!
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dominic
@dominic0
I made @upsanddowns to act as Jia for #up-vs-down - assigns new members a team, makes sure people count correctly, and resets the game at 100 or -100. this was my first time making a slack bot - slack bots are fun! on github at mrhappyma/slack-ups-and-downs, or go count in #up-vs-down to see it in action!
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dominic
@dominic0
time to finally start posting #100-days updates... HEY LOOK ITS A NICE GITHUB LOGIN FLOW! the plan is to do some sort of github & discord issue sync and that login was a lot easier than i thought it would be so i'm optimistic!
ky200617
@ky2006170
This took a lot longer than I thought it would take: designed a custom antenna for the #frc x #onboard trinket. It's specifically tuned for biz card. Some additional resources for y'all curious in designing your own: • NFC Antenna Design Webinar • Key equation: Ideal Inductance = 1/( (2pi freq)^2 chip_capacitance)) • Impedance CalculatorAntenna footprint generator
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sampoder
@sampoder0
🇨🇦 Hack The North 2023! @ImDeet-U045B4BQ2T0, @fayd and I teamed up to make :goose-dance: Hack The Geese :goose-honk-left:! It was a game that attendees could play using the QR codes on their badges. Here’s how’d it work: 1. You’d scan your badge’s QR code to log in. 2. Your find someone who you’d like to compete against and scan their badge’s QR code. 3. You’d both receive a prompt, eg. “take a selfie with a someone with blue hair”. 4. You’d race to take a fun picture based on the prompt before the other player does. 5. You either win or lose, then you got to choose wether or not to rematch! You can go to htgeese.tech/album to see all the photos that folks took during demos with the game (and many more of me stressing over the backend)! We used a slightly cursed combination of a Next.js frontend and a backend written in Go which interacted with one another through Websockets…. yeah, very cursed and very jank. We also used Vercel’s new Postgres & Blob storage services which were surprisingly good. And, of course, we used Prisma…. including it’s slightly hacky spin-off Go client. Another awesome part of the game was @ImDeet-U045B4BQ2T0’s custom designed geese (GEESE!): :htn-goose-1: :htn-goose-2: :htn-goose-3: :htn-goose-4: :htn-goose-5: :htn-goose-6: :htn-goose-7: :htn-goose-8: :htn-goose-9: :htn-goose-10: Every player got one of these made for them when they first signed! The game was a bunch of fun to play IRL and we had people playing it throughout the demo session. Attached is a sick selfie of @fayd in his sunnies and the judge! And at the end of the day, somehow, we were selected as winners so we got to demo on stage and won a couple of prizes which was pretty cool! Here’s us playing a game with all the attendees and a couple of other photos from the weekend (including us working on the project while on #hack-night!). The GitHub is full of more photos and stories from the weekend: github.com/sampoder/hack-the-geese. O CANADA!
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JosiasAurel
@JosiasAurel0
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Marios
@Marios0
Finally! My forgejo (local git server) is done. Thank you Raspberry pi for your hosting services. It will be used for projects that are not ready to be on Github or for testing with GIT, all of the data will be non critical and are stored on an external NAS
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6ix4
@6ix40
github.com/6ix4/WhoAmI Vite React Project renders images into animations. Now I use the cache for next step rendering. I want to use the technician sprite animation to make a simple web game in the future. This project was inspired by hack club members. I made a new feuter and would like to update more.I hope you like this. Sorry if I share my work in the wrong channel, you can recommend me, I just have Github and other social media for not very long. nice to meet you all
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reesericci
@reesericci7+
:shipitparrot: :oblong: OBLONG SHIIIIIIPPPPPPPPPPPPPPP :oblong: :shipitparrot: The admin dashboard for Obl.ong, a free subdomain service (i.e. reese.obl.ong), has been completed and users are being onboarded! You can claim your domain today! It has a fully-featured DNS management panel, with more features like email forwards and PURLs coming soon!! Go to obl.ong and join the waitlist! All the code for the admin panel and is fully AGPL open source at github.com/obl-ong/admin. This is really meaningful for me to finally see this be shippable, and me and @m04 have been working on this for some time now. (p.s don't tell anyone but just go to admin.obl.ong and sign up :P)
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rajanagarwal
@rajanagarwal0
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abby
@abby0
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jzaleta
@jzaleta0
Woohoo! After some long-time procrastination, the #ship time has finally arrived! 🚢 Back in 2021, when I joined Hack Club :hack-club:, I had an idea—to create a website featuring the contents of my old iPod. However, that initial attempt didn't quite work out because I lost access to the files. But, guess what? Years later, I successfully managed to recover those old files, safely stored on an ancient hard drive, and now I'm giving it another shot! But this time, instead of making a simple static site, I used Vite.js :vite: to build github.com/jzaleta/stuff-warehouse! Give it a ⭐ on :github: if you like it! :salute:
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Peiprjs
@Peiprjs0
OCTOCAT?
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jzaleta
@jzaleta0
Wahoo! Today I learned how to use :vite: and I moved my github.com/jzaleta/night-skies project to use it! It was very fun to implement ES modules and to find janky :jankman: ways to add P5.js to it. :peefest: You can check the result site at night-skies.vercel.app like last time and star it ⭐ on GitHub if you want :) I still need to find a way to properly add meta tags so my index.html isn't very big but anyways this was nice to hack on.
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sampoder
@sampoder0
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