@Kaplin867+Day 124 / 365
Homework is an enemy. Do not let your guard down. I did. I had an assignment where I had to "create a outline" for my final speech for public speaking. Since that was a simple thing, I saved it for today, the day it was due. Turns out I also needed to make a presentation, cite multiple sources (which werent needed in previous speeches this class), and even do a audience analysis (which i dont even know how to format). I managed to do all that over the span of 8 hours. It was pretty late when I finished so i didnt code much. I added a quick system that automatically adds a range-of-detection for all enemy (and all deriving classes). I prefer having it autocreate that rather than me manually making a node in the enemy scene for every enemy. For now, I just made it look at the player when they get close.
Man i accidentally copies the wrong layer for my doodle so now on the scrapbook website is wrong and it wont let me edit it 😭 scrapbook readers you will see the doodle tommorow ig
📝@Henry Wauzivuff52 May 2026, Saturday, Day 122/365. Sabatho. (Today)
---
11 PM
• Unsatisfied with sleep
• I didn't actually grind any fcc today hm
• Interesting confession :3c:
• Made #C0B17JM0YG2 because why not (canberra reference)
• Several huddles
◦ Heidi Fi glitches discovered
◦ Fixed thanks Deployor
• Astro project fixed
◦ I have an idea for remixed
• Sign up for Nest again
• Visited the nature reserve again (yearly unlimited pass?) and saw koalas
◦ Nice long walk while talking about books and fiction
• "Straw Hat Smashing Orgy Bares Heads From Battery to Bronx"
◦ Thanks for the fun fact qxir
• Sign up for payphonetag.com, the most Australian irl adventure game in existence
◦ Our team, Hack Club Red is #29 nationally :yayayayayay:
◦ HCTG got nothing on us :pf:
• Discover my old laptop after thinking of fixing it with Linux
• Oh boy this guy perfectly fits the last happenings prompt :sobson:
◦ Teary screen, glitchy speakers, broken battery,
◦ And a whole lot of nostalgia oml
• Gonna actually start using my ping group
News: Something something Michael Dopfner
Enjoyment: 6/10
Productivity: 6/10
Streaks:
1. Coding: Yes
2. Art: No
3. Documentation: a bit
`Straw Hat Smashing Orgy Bares Heads From Battery to Bronx
🎨🎮💤@SakG0Day 2 (119/365):
• woke up early, did some exercise (push-ups still feel really hard lowkey)
• built my first slack bot using bolt in py, basically auto updates the date for #C0A63BZ2AQN, docs were kinda confusing but I managed to figure it out(took my morning)
• realized I need hosting for it and found Hack Club Nest which might solve it, will deploy tmrw
• worked on face-to-anime project but it’s way harder than I thought, so I shifted into learning C to work with opengl and get some low level taste(will do c++ and assembly as well)
• watched this video about how computers actually work and it honestly blew my mind as how simple it is: www.youtube.com/watch?v=QZwneRb-zqA
• had focus issues because of Minecraft Bedwars distractions for too many days, so I decided to stop playing it for a month, if i do, i wont code neither use computer for a week and just study
• didn’t finish the chapter today but will tomorrow
• planning to start this book from tomorrow as i wanna know how computer actually works:
Enjoy: 2/5
Productivity: 1/5
Study: No
Coding: Yes(2hr 21m)
So no game this time fr. Will learn abt computer as well as will work on project and other side projects if it get hold.
Quote: "Everything is possible once you think it is possible"
🤖@Kaplin867+Day 117 / 365
I liked today, today was good. I worked a bit more on that minecraft modpack team stuff, mostly just fixing up tags and setting up item restrictions, all that jazz. BUT i did do something actually cool today! I started work on my hack club horizons project. Im going to be making a game called "Router Rebellion". The core idea is an topdown action rpg where the main gimmick is you create your own bullets in a sort of node-graph system. Ive been thinking about this game idea for a good while and have come up with some insane worldbuilding for it. No spoilers >:3 If you notice a slight similarity to my long term project (one turret) (wishlist on steam wink wink nudge nudge), then you would be correct in your assumption. The factory-that-creates-bullets-that-the-user-uses-as-a-weapon element in the game idea actually stems a LONG time ago when I was first making one turret and was considering what I wanted to make. After 2 years im finally using the idea! I only actually worked on the game for 1 hour today, but I got some pretty good player and camera movement going. Should also support controller if i set up the godot stuff right, will check later. I also improved the shader im using from a few days ago to replicate my 2d style for this horizons project.
🎮📈@Kaplin867+Day 116 / 365
Today I locked in quite a bit. Since its been a while since I worked on that modpack stuff, I started working on that again. I was starting to feel bad from not contributing, given that its entirely a team effort. I also applied for hack club stardance ambassador. In this role you put up posters and host meetups locally for the upcoming stardance program. I applied since I can drive, and plus I love hack club!!!!!!!!!!!!!!!!! Im also considering on starting my horizons project. Ive been thinking about some really cool world building, but I also wonder if im perhaps biting off more than i can chew... oh well! speaking of biting and chewing i also got to try some limited time krispy kreme donuts that go away soon it was really yummy wow. and and and and i ALSO got some cool github stuff from haxmas.
@KarthickArun0been hacking on opencitation this weekend — it's a citation manager with a full wikipedia 2005 aesthetic (yes, the bluelinks, the serif font, the whole thing). today: ripped out the "navigate to a new page to add a citation" flow andreplaced it with a modal that pops up right on your list. also set up github actions with claude as the code reviewer onevery PR, which feels a little recursive. stack is next.js + dynamodb + electron for desktop 🗂
@Kaplin867+Day 110 / 365
Lowkey i feel like ive been really unproductive recently :pf: I wanted to get some work on one turret recode done, but it ultimately ended up with me going down a rabbit hole thats basically just resulted in "Hey the recode of your flawed system to make it unflawed actually has a major flaw still" and now I might need to recode a lot. or I could just... ignore it. idk. either A: Keep with my current system which may make it harder in the future for specific things, or B: make a new system that makes the system even more flexible. The only thing is that I probably wouldnt even use option B, but it would be useful for modding (but to be honest legit like nobody mods (or plays) one turret so it doesnt make all that much of a difference for modding). If your curious the recode is for how the game handles tiles in correlation to 2 by 2 buildings. so yeah from that i ultimately didnt code anything 😭 well actually i lied!! i made a converter behavior!! That I only have tested on 1 by 1 tiles so far, since i havent added 2 x 2 in the recode... which is great because there arent any 1 by 1 converters in the game 😭 anywhom I think I might be able to lock in tommorow! thank you for reading
🎮@Kaplin867+Day 109 / 365
Very chill day today. I fixed some errors with the recode of my game One Turret. For some reason, the router accepted any input direction (which is bad its supposed to input from one direction, then output 3 at random). Luckily that one was just a json issue. But there was also a bug where it would randomly pause outputing and do nothing. The reason behind it was simple actually: It kept trying to output in one direction, and since it wasnt able to deposit an item, it wouldnt change the target direction. This is unintentional so I added a new function for for when a tile fails to transfer. I love it when a bug fix just leads to more flexible code!!! :D I mentioned a hero shooter game (fungakas) 2 days ago made by one of my friends, and ive lowkey been playing it with my friend group a lot. Infact, me and the developer are collabing to add the one turret from one turret into the game so i did a bit of work on that today. yippee!! Now I feel like a truly professional game dev since i talked to another professional game dev for a professional collab using our professional games in a very professional conversation!!
🎮🐛@Henry Wauzivuff514 April 2026, Tuesday, Day 104/365. Martes. (Today)
---
9 PM
• Hackatime fraud investigation documentation
• Visa possibility investigations
• Trying to work on a Godot side project with some terrain stuff
• Working on my Godot card game
◦ 3 player mode implemented without much problem :yayayayayay:
◦ That means... V2!!
• Will try doing something else.. maybe
Enjoyment: 3/5
Productivity: 3/5
Streaks:
1. Coding: Yes
2. Art: Uhh
3. Documentation: Yes
`Your message wasn't delivered because the address couldn't be found, or is unable to receive mail.
🎮@Kaplin867+Day 102 / 365
Today I was sick :pf: so yeah thats fun. I think its mostly just allergies, since it was my nose feeling a bit strange and my throat being sore, plus i was out a lot yesterday so i guess it makes sense. Anyways today I actually got back to working on one turret! I got better tile animations working AND made it so the conveyor tile will automatically switch to its turn / T shape / three way variants. I was also able to do this inside the conveyor behavior script, rather than in the tile simulation code itself (unlike the old main script im remaking). I also played a good bit of minecraft with my friends today. Since the server was on the new snapshot, we were able to make a golf course using the new sulfur cube fellas. very silly.
@Kaplin867+Day 101 / 365
Today I didnt code much, as most of my day was taken by me going to the "Stem Day" event at the community college. I went with my brother and dad, and the main reason we want was because my brother. Why? Well I already know all the stem stuff they give at the college, i go there through dual enrollment. I mean my brother knows it too since hes SOMEHOW doing dual enrollment at the young age of 13 😭 i have no clue how hes so smart. anyways there was a lot of cool stuff, but i personally found a few of the sciences stuff to be boring. In particular, chemistry 1 (chemistry was so big they needed to split it) and astronomy. Like in those you had to make slime or paint a planet respectively. To be fair I think that might just be because Im not all that big on most sciences lol. There were roughly 20 exhibits in total but we only managed to get through 6 in the time frame. One of the exhibits was hosted by a local hospital, and they had this cool diagram of the eye, and also had some glasses that shifted your vision to the right by a foot or so. Then we had to try and play cornhole / bean bag toss with the glasses. Cool stuff. All this talk about different majors reminds me of before i was into coding. Back then I wanted to be an architect! I guess jobs with creative design was always in my blood to begin with! oh and the event had free pizza so that was a plus too
🎨🍕@areallyawesomeusername0TODAY i shipped a slack bot that summarizes your slack threads! why? because we are LAZY to read a long thread and not understand so this is why i built a slack bot that does the thing. read it and output it into a understable format that you can finally read..
so why not use the bot? you can use it in dms, mention it in a slack thread or use the shortcut?
have fun
bot: @ThreadSummarizer5000
source code: github.com/Snowflake6413/threadsummarizer
🚢🤖@Maksym0EcliPanel v3 is AIO (all in one) management panel for hosting services featuring Pterodactyl like wings support, server management and DNS/Organisations Management for Enterprise.
Specially for hackclubers I have added inside of billing 30 minutes demo so you could emulate Enterprise experience and use it to review it!
> ⚠️ Open Source (Non‑Commercial Only)
Image Showcase incase demo does not work or you want to see some admin stuff:
github.com/thenoname-gurl/EcliPanel/blob/main/SHOWCASE.md
Note: Showcase is updated on monthly basis use demo.
ecli.app - hosting that uses this project
github.com/thenoname-gurl/EcliPanel - source code
🚢@Kaplin867+Day 91 / 365
Hello guys. Today. I shall be quitting computer stuff to persue my true dream of baking. rather than my youtube name being kaplin86gamer it will now be kaplin86baker. i made a good debut video on how to make a pie thing. you should watch it. hack club do not smite me for advertisement. please. anyways one turret april fools i tried to draw some anime character version of the bullets in the game. No wonder i barely draw humans 😭 still got work to do so i guess update will be sometime this week idk.
(also the baking stuff was april fools if that wasnt obvious enough)
✏️🎮@mathias0I made ArchiveTube, a frontend for archiving YouTube video
Features:
• Homepage
• Channel page
• Queue for archiving whole channel / playlist
• Full metadata (title, description, thumbnail, subtitles
• Optional login for archiving videos
DemoSource code
🚢🔥@christian0flavortownanother day , another dev log for the og’s 🤓
so so so so :male-office-worker:
the details
📝
?store “item id” 📋(with alot of help from the hack club community and debuging i FINALY got this to work! put a item id from flavortown and get the name and Description right in hack club tv!! 🤑 using the flavortown api!)
?flavortownproject (just a simple link to my flavortown project 🔗)
?help ℹ️ ( just a simple cmd that shows what commands are available! :speaking_head_in_silhouette:)
NEXT UP ####
@christian0flavortown project 😄
so am makning a bot for the hack club streaming platform!
hackclub.tv
i have worked on making
env work so i dont hard code it
a coinflip cmd!
and a random zach latta quote command using a old api made “zapi-seven.vercel.app/quote/random”
where i also had to find out how to make it not be the same quote everytime but i found out i could just put it in the @bot.command and then it loads the api everytime and gives a new one :D
i also made sum boring debuging like when it goes on the channel it prints 67
and a simple ?ping cmd that just says its on buddy and prints for logs
this is made using a vibe coded wrapper i made .D
github.com/christianwell/hctvwrapper
🤖@Kaplin867+Day 82 / 365
I didn't have that much homework (probably since i just got off spring break) so i had plenty of time today! I chilled and played some games, bug tested my two of my friend's game, and also worked on one turret! Im doing a task ive been anticipating for a while, which is rewriting one turrets main script, which dates back to roughly 2 years ago. It is really bad. over 1400. doesnt sound that bad, but its mostly the contents thats the issue. that chunk of code handled too much stuff, like tile placing, tile simulation, loading all the tile, type, and recipe data, handling enemy cash reward, handling waves (not the spawning), having death screen, and even more junk. Plus a lot of stuff is hardcoded in there too. Im remaking the system from the ground up (sorta), where its the same script but broken up into multiple nodes. So far I got through a simple tile manager, simulation manager, and rendering manager. This new system, rather than hardcoding behaviors, will now contact external static scripts to figure out what to do. I got conveyors working in this new system :) making changes to this system later will be MUCH easier too! the new system also fixes a visual bug thats ALWAYS been in the game where the item will dissapear for a frame when jumping conveyors. video attached is what i got so far (conveyors slowed down for demonstration purposes)
also only a few days until day 86! :yay: get it because like kaplin86 okay i will see myself out thank you🎮📝🐛@SashantSankar0Made my own AI powered python based shell using Sarvam ai.
Here are its capabilities and features,
-You can type out a command in plain English and the AI will translate that into actual commands... For ex: '--command: list all the files here ' outputs 'dir' on Windows and 'ls' on Linux, the shell asks for confirmation and can be run or aborted.
-All Linux commands natively (pipes, redirects, background jobs, wildcards, scripts
- everything bash supports) -Tab autocomplete from history
-Ctrl+R reverse history search
-Command history saved across sessions
-AI safety net
-Dangerous commands ask y/N, typos get corrected, if Sarvam is down it never blocks you
-Chat mode with session memory (i wanna talk with you)
-TTS via Sarvam Bulbul v3 with 40+ voices, auto falls back to pyttsx3 offline
-8 colour themes — default, red, blue, pink, gold, purple, matrix, ocean
-Multi-language AI responses — Hindi, Tamil, Telugu and more -50 fortunes — terminal wisdom, philosophy, Bhagavad Gita, Gandhi, Vivekananda
-30+ easter eggs -Flags: --help --version --tts --no-ai --lang=X --colour=red or --colour=blue
Check out the the Github page for source code and more... github.com/Crutched-programmer/Sashell
*I have made a lot of changes so the version you may see in Github may be different from what is here.@ingobeans0:yay:do YOU have a project you want to share? create a 722x84 banner for it and upload to <https://hack.irispond.net/|Hackvertisements>!!!!:yay:
Hackvertisements are small banner embeds you can add to your website. every time the page is loaded, it will display a random Hackvertisement submitted by fellow hackclubbers, showcasing off a certified cool project :3
(theres nothing commercial about these, really just a fun way to share your projects!!!)
you can create as many hackvertisements you want for your projects, and you also get to pick a link for the hackvertisement to take people when clicked. you can also edit and delete uploaded hackvertisements, so you can always update them later!!
if you dont feel very creative or dont currently have a project you want to share, go ahead and instead add the hackvertisement embed to your own website!! its a really fun way to show off the hackclub community and make your website more lively :3c: (there is also a leaderboard for the pages that have shown the most hackvertisements)
🚢@Gethin0hi is there any way i can get like the code for a scrapbook page and i use it on a github pages site where i can edit everything myself pls?
@KarthikSankar-U04K5EPMZM10shipped inkwell a while ago!! 🚢
inkwell is a journaling app with zero auth friction. no signups, no passwords, no email verification nonsense. you just type your name, get a unique code, and start writing. your code is your only key back in, so don't lose it :heavysob:
built it because i wanted a place to just... write. without having to deal with all the overhead of traditional auth systems. clean ui, smooth transitions, entries are collapsible, editable, deletable. very "just write" energy
built with Next.js + MongoDB, deployed on Vercel
try it out: inkwell-xi-blue.vercel.app
star it if u like it: github.com/emergenitro/inkwell
🚢💖@seven0Day 47 (or 26)
im back from vacation, and i really dont want to go to school tomorrow
things i did over the last few days
• went snow tubing :ultrafastcatppuccinparrot:
• Made some small changes to the code for the bot for the create server
• Launched #C0AD3QV5C5D! :ultrafastcatppuccinparrot:
◦ Still waiting on modrinth approval on the hosted modpack
• Started a project on vacation lol
uhh have a photo of my cool kurzgesagt calendar
❄️🤖🎒@abtheinnovator0Status: Recovering from an infection, but the code must go on! 🤒
✅ Accomplishments Today:
Dynamic Battle Initialization: Successfully linked the World Map encounters to the Battle Scene. The BattleManager now dynamically loads Pokémon sprites (Front/Back) and names based on the specific encounter.
Save File Integration: Integrated the PlayerSaveResource to ensure the battle correctly identifies the player’s ChosenStarter and reflects it in the UI.
Encounter Logic: Refined the TallGrass script to calculate encounter chances and pick random Pokémon from a level-specific wildPokemonList.
UI & Bug Squashing:
Fixed “Node Not Found” errors by correcting the UI pathing through Ui/Controls/.
Resolved an InvalidCastException by correctly identifying the “Run” button as a TextureButton rather than a standard Button.
Implemented the Run Button logic to gracefully exit the battle scene.
🛠 Technical Hurdles Cleared:
Enum Conversion: Solved the challenge of converting string data from the level list and StarterChoice enums into the master PokemonID enum.
Scene Tree Navigation: Mastered the relationship between the BattleBase root and its nested UI components to avoid null references.
:black_right_pointing_double_triangle_with_vertical_bar: What’s Next:
Implementing the Move/Attack menu.
Syncing HP bars with actual Pokémon stats.
Adding transition animations for a smoother “Encounter Start” feel.
flavortown.hackclub.com/projects/8520
🐛@qwwertyz0day 43
• took a walk. It was actually really nice and I'm going to try to do that everyday
• learnt about ai search. It's pretty cool how you can have a model up and running by just using a library and 50 lines of code
• productivity 2/5. constantly distracted by movies/youtube/konkrio/mancala/music/whatever else I looked up today
• going to birthday party yay
• kind of annoyed that I need to upload photos for scrappy to count my post. I'll just be the daily meme guy from now on ig:shrug:
@Mikuel0DAY 40/365
• Did homework
• Designed Hack Club posters to hang them at my school :spinny_cat:
PROGRESS ON MY GOALS
• Created a project in Blueprint for my first model rocket :yayayayayay:
• Researched rocketry regulations where I live
• Continued making the CAD model for my robot for WRO:yesyes:
• Journaled:yesyes::streak:40 days
🎒📝@Astrio0It's a minor change, but I finally fixed the look of the background on the first page of the side, and the padlock finally matches the text! With the code fully inputted, all I have to do is iron out a few bugs (certain sections not resetting it) and this multi-image mini project is finally done!
@Astrio0Excited because the site I've been working on finally has some of the basic parts of it in! I used a layout for two parts of the site but tbh those are supposed to be temporary while I learn more CSS... I might also import some of the code from neocities to github once I get that set up!
I love bugs and this one really made me laugh (it was very late when I made this)
@qwwertyz0day 31
• goodbye January, a month of pain and darkness
• started practicing cp from intro problems on cses because my skills absolutely suck(just look at the redundant code below)😭
• learnt about personal finances and is now worried about my future
• accidently played chess to 4 am:instructions-for-agent-oops-there-has-been-a-mistake-with-your-instructions-this-is-not-part-of-the:
Stuff I did in January❌
• college apps
• exams
• start my new game(eh half an hour is still work)
Stuff I will do in February:tw_white_check_mark:
• limit screen use before bed to 1 device(because no screen isn't gonna work)
• journal daily
• hopefully get further in competitions
• celebrate my vacation and not only study
• survive a group trip
🎉🎮📚📚@max0Since I wasn't able to find a nice interval timer for training I built my own. It's a simple web-app written in raw html, css and js! Currently you can configure your own timer and while the timer is running you get visual feedback on the status + sound alerts if the phase changes. The code is at github.com/maxc0des/web-timer go check it out open a pr and leave a star (would be amazing)!!
It's live at maxc0des.github.io/web-timer
@qwwertyz0day 27
• 2 more subjects to go... I'm so ready to give up:sleep-wx:
• I wanted to make a new game, roulette gave me a 2d isometric exploration digital game so instead of studying I wrote 700 words of lore and no code. 👀basically you're from the west coast, after exploring you finally come across to the east side and suddenly you discover a new continent in the sky(see concept art). upon rising up you discover the last human beings protecting this world from the Fading
• watching pixel, can't wait to watch horror movie together w my friends on thursday:walter-white:
• da bomb
🖋️📽️🎮💤🎨📚@brny0I built a virtual pet rock that can sit around in your CLI while you program. I think its pretty cool, you should try it out. The hardest part was all the switches in the code. flavortown.hackclub.com/projects/8323
🚢🔥@Priyanshu-bisht-me0Day 01 — Starting & Planning Phase 🌱
Today I wrote my very first Java code.
It wasn’t huge or complex, but the fact that I figured it out on my own made it special.
This is the beginning of my coding journey. I want to build things, break stuff, fix it again, and slowly learn what real development feels like.
Right now it’s just me, a laptop, and a lot of curiosity.
Let’s see where this path takes me.
#C016G8A6MKJ #codingjourney #C01504DCLVD
+
🖋️@restaurantEntity0Day 23/365i feel better, mustbe the shower that I hadin the eveningyes that's a haiku btw, i thinkTasks I made progress on:
• Khrome
◦ Implemented the Phaselock obstacle
▪︎ What's the Phaselock Obstacle?
• A phase lock locks the player into a specific state (blue or gold)
• A phase unlock unlocks the state change given that the state the player is in currently matches it
▪︎ Created the Grey variants of Blue and Gold Phase Locks and Phase Unlocks
▪︎ Had to finagle with a bunch of autoloads and functions
▪︎ Added a stuck animation for the phase effects - now if its a phaselock the phase indicator freezes at the bottom
◦ Implemented chapters
▪︎ After this ship (spoilers) I'm planning on adding secret prologues to each chapter that act as levels while also giving lore tidbits to the player
• Unlocked if you complete each level in a chapter fast enough
◦ Some levels have really tight shortcuts to get the required times :3
▪︎ (Very jankily) implemented the code for 4 chapters... it's all hardcoded :heavysob:
• Feel free to check the gh repo :pf:
▪︎ Each chapter introduces new obstacles
▪︎ Sorted current levels into the new chapters
▪︎ Made the Game UI display them as Simulation [chapternumber].[levelnumber] (see 2nd image)
◦ Misc
▪︎ Fixed bug where the timer wasn't pausing while in the pause menu
▪︎ Made animation for the level name faster
▪︎ Added a tiny effect on the timer so it dims on player death
▪︎ Changed the death counter to say "OK" when at 0 deaths, cause i'm evil >:3
▪︎ Created three levels - one of them is a test one that I'll delete
Streaks
• Journal ✅
• Reflection ✅
• Commits ✅
• Medicines :red-x::tired:gahhh
ReflectionMood: 3/5Productivity: 4/5
not giving myself a full 5 on productivity cause I could've done more today but I woke up late + got distracted by getting the visa and booking tickets, but I did get about 6.5 hours done today
I'm cautiously optimistic about getting the required time to go to overglade, but there are a few variables namely payout and whether something goes drastically wrong in the next few days that forces me to be away from my laptop for too long.
Picture time! Here's a picture of the Phaselock platforms in-game, do lmk if you have a better design idea that conveys that idea of locking/unlocking while also being easy to pair up with the other one. Here's also a picture of a slightly evil level, y'all were complaining about the perspective throwing you off so I thought why not? And also a picture of the level select system, now with the new chapters! I should resize the next chapter/previous chapter buttons huh
Anyways gn people!
🎮📷🚢🐛@Kaplin867+Day 23/365
A lot of the day was spent preparing for the upcoming snowstorm, so I didnt do all that much. I helped code a bit on the roblox game my friendgroup was making, I made a modular system to easily add new gears and abilities as UI. I also started a hytale mini-tutorial series where i show how to make specific elements in the world gen system! First episode I showcased how to add strata lines to the generation!
🎮@qwwertyz0day 23
• wrote my first java code during matching & selection for college. If they start asking me to code java during the test I'm cooked😭
• I slept 11 hours and still got a headache, what is wrong with you body
• I started drawing again:doge-wx:
• did some econ and math
• day 4 of wikipedia speedrun🔥
🖋️@Kaplin867+Day 22/365
I was out of the house most of the day so I wasnt able to get all that much done, but i did experiment more with hytale ui! I tried getting a progress bar ui element loading (like a healthbar) but it kept erroring so i think i might have to code it manually :C
oh well you win some and you lose some!
@qwwertyz0day 19
• survived a presentation and an interview😤
• my github streak is dying but I don't have time to code bc of stupid exams😭 and after exams I need to do competition😭 senior year is not ok
• submitted escape room for magazine, let's see how much space I can get, I'm hoping for half:eyebrow:
• did a really fun spatial dimensions puzzle in physics today instead of actually prepping for the test tmr at least we were the only ones who finished it lol
📚🚀@Joshp0day 18
animal crossing
outreach
hack club
campfire call
@Kaplin867+Day 17/365
Today I made a low quality hytale custom biome mod tutorial, alongside wrote a script for a better video. Had a hack club meeting!!! Today we did polygon, whilst eating grub we got from grub :D It was pretty fun but we did run over time. We ran overtime so much that we had to leave because the library closed! However my dad was talking with his boss (my dad's boss' sons attend my hackclub) and we are going to arrange a new venue, one where i wont be stressed about going over the time limit. I did not work on aces today. Oh well. You win some you lose some.
🖋️@restaurantEntity0Day 13/365all the streaksTasks I made progress on:
• Signalbreak
◦ FINALLY MANAGED TO REMOVE THE HEADER OFF THOSE GODDAMN GRAPHNODES.
◦ Also setup C# for the project, had to install .NET twice because I was stupid and didnt realize I had the non-C#-compatible version of the project.
▪︎ Why go through all this suffering, you ask? (Ok it wasn't that much work it was just mildly fustrating but) You know what requires fast code? Audio generation. Yea I played with audio generation that was why I did allat was to hype up the fact that I was doing audio gen. uhh. yea hope you enjoyed reading that block of text.
• Personal Knowledge System
◦ added an iframe to the dashboard so I can now see hackatime from obsidian
Streaks
• Journal ✅
• Reflection ✅
• Commits ✅
• Medicines ✅ ladies gents and enbies we did the drugs
ReflectionMood: 4/5Productivity: 3/5
Wrote a bit in my reflections. Had some relatives come over today, and I went to school to pester staff.
Here's a snippet of my dashboard that includes my streaks and the hackatime thing. Note to self: change the colors for mood and productivity it's very hard to differentiate between them. Also yea I haven't written any (evergreen) notes I should do that aosjfoiaejsoejgoieg
Also technically it is day 14 now hence why the logged time is so little, I should go sleep-
@restaurantEntity0Day 8/365
I was about to skip this day but then the alarm I set rang. Thank you, alarm.Tasks I made progress on:
• Be more cultured
◦ Watched Neon Genesis Evangelion the entire day
Streaks
• Journal ✅ ehh
• Reflection ✅ a lot.
• Commits :red-x:
• Medicines :red-x:ReflectionMood: 3/5Productivity: 1/5
Didn't lock in in the slightest. Neon Genesis is fun thooo. Also I made a proper reflection for once, catalogued some of my shower thoughts + a few more of my own on my gender identity and stuff. I think I wrote about 600-700 words (I know what you see in those numbers. I'm watching you. :suspicious_acorn:) in the span of 20-30 minutes. I hope I can continue to remember to catalog them. The whole day wasn't a waste after all :3
Posting an image of the Calendar plugin including a wordcount indicator for each daily note. For context: The first dot in the calendar for each day just means that something was written. Since I have a template for daily notes, an 'empty' note would still have words denoting its structure (headings, dataview code, etc). tl;dr it's easy to get the first dot but takes a lot of writing to get subsequent dots. Something to that effect. I should go to bed.
🖋️@Joshp0day 7
small code
no edit
filed 3/4 of funny netbook video
listened to trench
pool