@n0o0b090lv5DAY 41/:50days::
• I AM 3 PERSONS AWAY FROM 60 IN #C09BE8QF1V5| YAYAY (def f f joinn ;DD)
• Worked til 6 am.. and woke at 12 am :xxdd:
• GAME JAM GAME JAM GAME JAM
• Did allott for game XD
• (also 3am music.... which might as well be noise :im-sobbing:)
GOALS:
DONE:
• Finnish making Terry, aka spider neural network for #C09K4HZJ2DP| (this week :]])
FAILED:
• Maka a group game in milkyway :DD
• Make a weirdcore fps in #C09EZSEMB16| (this will most probably change XD)
DOING:
• Make top down time looping puzle shooter for #C09L1BDSC68| (this idea may get refined) // NOW it is for #C09EZSEMB16|;))
• grow my personal channel to bout cool 60 people :yayayayayay: (#C09BE8QF1V5| XD)
EXTRAS:
• Got a 3d printer ;DD
WONT:
• If i make it and cram it i might make 3D sprig rendering engine... not 3D game as there is way to far for that XD
@Ashmit0First day of sprig (forgot to upload, now it's day two)
@JosiasAurelnullNeed to fix an issue in scrapbook v2, sprig too. That said, working on a new ysws… will share soon!
@twonum0I'm bored, half of the Web Dev Series is done, and I want a Sprig console.
@hex47+figured out how to get makecode arcade working on the sprig! the audio is janky and I can't figure out how to enable overclocking but it works.
1/ download the configuration uf2 and flash it
2/ choose a makecode arcade game, like jumpy
3/ download it as an R2 file
4/ flash to pico!
@InfinityLoop0working on a sprig maze game with switchable doors, a coin and shop system, portals, and a ton more
(also the official scrapbook website won’t let me post :/ keeps returning errors)
@Irtaza0After digging through Sprig’s schematics, figuring out the right CircuitPython libraries, and spending countless hours debugging errors in Thonny’s serial shell, I finally got my <https://github.com/Irtaza2009/Hackamon|Hackamon code> (submission to #C0809PN4TPE|:hackapet:) running on an *Orpheus Pico* on *Sprig*:sprig-dino:!:yay:
@Irtaza0After digging through Sprig’s schematics, figuring out the right CircuitPython libraries, and spending countless hours debugging errors in Thonny’s serial shell, I finally got my Hackamon code (submission to #C0809PN4TPE|:hackapet:) running on an *Orpheus Pico* on *Sprig*:sprig-dino:!:yay:
@Dumbhog0DAY 9 of #C045S4393CY|! Today I continued to work on my coding cba Sprig project, I created a boy and a girl sprite option for my game, and added the option to choose between the two. Just one more day to go!! Repo: github.com/Dumbhog/15-Days-In-Public
@TheRealCraig0fixed a few bugs, updated boards styling, and started working on removing the flash on load in Codeboard today. also did some research on how i could implement jumpstarts, but i didn't find much. (day 9? of #C045S4393CY|)
@Boa_n0day 6 of #C045S4393CY| today I finished my sprig game. worked on the BOM of my 3d Printer and worked on my keyboard
@Dumbhog0DAY 8 of #C045S4393CY|! Today I continued to work on my coding cba Sprig project, I reworked the portal conditional to work, and added a working level selector with various levels in the works. github.com/Dumbhog/15-Days-In-Public
@Boa_n0day 5 of #C045S4393CY| today I speed ran a hack pad keyboard PCB. created a sprig game and worked on the BOM for my printer.
@ChessThinker0Day 2 of #C045S4393CY|
Worked more on #C08APN1CKEJ| . Unfortunately, I couldn’t really achieve anything. Error after error. However, I have finalized the idea. I’m going to make a super simple dodge the falling rocks game. Basically a remake of my sprig game.
@Gus0Yesterday I helped run the computer science table at our school district's middle school academy fair! talking hundreds of middle schoolers was very taxing, but it actually went great, we had a crowd around our table the entire time!
I obviously advertised Hack Club a ton even though I was low on posters & flyers-- people loved the Sprig, the LED matrix (upcoming ysws 👀), the stickers, and most of all, the game! I projected my #C07MUFXNG82| pinball game onto the ceiling to draw people over & gave candy to people who could score 1000! I wanted to buy a gong with school budget that we could hit every time someone beat the high score, but even though it (shockingly) got approved it didn't arrive in time.
Definitely gonna recreate this setup in the future!
@PianoMan00Today I worked on my sprig project and finally fixed a bug in my internet browser for kids.
@PianoMan00I worked on my sprig!! And finally fixed the bug in my code!!
@JomarMilan0I completely forgot about Scrapbook all throughout making this. OOPS! I wrote and published my first crate and command-line utility in #C0121LVV79P|, spade-serial and spade-upload ! They can upload games to a #C02UN35M7LG| or whatever device running Spade. I spent a lot of time writing the tests and documentation.. I wanted to get it right since this is my first time, so I know what to do in the future. spade-serial is the crate that does the actual work while spade-upload is the application that makes use of the crate. It's useful to me because I use Safari on my MacBook and Firefox on my other laptop, neither of which implement the Web USB API, so this provides a way for me to put games on my Sprig without installing another browser that I don't want to use. I made spade-serial into a crate because I wanted to keep the logic separate so that people could apply it in multiple places, like maybe a GUI app.
The game uploaded in the video is this game. I did not create it.
GitHub Repository | spade-serial on crates.io | spade-upload on crates.io@JigmetAvinash0Lifes been good lately but exams made me unable to make anything .... sike I made a whole emergency erss system for domestic use (still in making). Hackclub's sprig was really helpful here tho
@Dragos0Hi again Hack-Club community👋
I wanted to share my love for the sprig in a special way so I created this: www.printables.com/model/1073445-sprig-case/filesmakerworld.com/en/models/790418#profileId-728718
A sprig case! which everyone can download and use and customize to their own preferences with all sorts of cool stuff!
So if you want to check it out, either you want to protect your components or add a bit of spice to your sprig, please leave a like or download the file!
@JohnPaul0I am moving. my code to Sprig 🎗️ more game development stability
@Dragos0Hi Hack Club community! Just to show my gratitude for this amazing project made possible by hack club I started designing a case for the console: www.printables.com/model/1073445-sprig-caseYou can find it on printables for now but I will also put it on maker world pretty soon. Some instructions can be found on the page about printing and for any questions let me now! Please if you have any support to offer leave a like and download the file and if you have any suggestions please let me know!
@Gus0Made some music for my Halloween Sprig game with @Ruadhan ! It's my first time making something like this and it definitely shows, but given the considerable limitations of the sprig engine I think it turned out decent. Finished game shipping tmrw :sprig-eyes:@Gus0made some new art for my sprig game!
@dainfloop0Ship #1 of High Seas!
Today I made sprig CLI, which as the name suggests, is a CLI tool for the Sprig! It allows you to check the firmware version, upload new firmware and upload a game! So long are the days of using the Sprig editor to flash a game, now you can do it all within your own machine!
@shashankx860sprig image editor sucked
so, i decided to make my own, Introducing spite
WIP, Only basic editor for now
@JomarMilan0I rewrote my Text class as a textObject closure. I did this because private properties in functions were causing syntax errors in my physical Sprig, and I didn't want to just prefix it with something like _ because it doesn't actually enforce private-ness. With a closure, I can have variables out of scope for consuming code. I did the same with GameObject -> gameObject, but unfortunately I ended up deleting it while trying to commit it to source code. The code I had before I deleted it had used components (with logic) attached to the game object instead of the inheritance I was using before. I don't want to use inheritance with closures, and at least this way I might be able to improve my Command code.
Plot twist: when I opened the Sprig editor to take a screenshot for Scrapbook, my changes were magically there! Maybe I had multiple tabs or something and one was out of date. I should commit this tomorrow because it's getting late.
@maxh0I just fixed some bugs and added some polish to my sprig game. I also made a gameplay video you can see here
@Jeremy0This is the beta version of my #C02UN35M7LG| platformer! It is one of few games that bypasses the sprig grid system, and the only reason it feels janky is because Sprig doesn't send keyup events or let you check if a key is pressed, so your code has to operate only on keydown events. Press i for a debug menu! (Note: most of the lag is out of my control, the sprig emulator has iffy performance. Hopefully I can get it working on a real sprig!)
Play: sprig.hackclub.com/share/zqNUQdjMUesAvefyCHnK
Code: github.com/jeremy46231/sprig/blob/2f9116/games/off-grid-platformer.js
@suryaansh0Completely revamped the sprig game, Something Fishy. It's a fishing game, now with multiple levels, better design, more complex controls, background sound, and more.
gh repo: github.com/suryaanshah/Something-Fishy-Sprig-Game
❗ Important note: One of the session had hakuun down so it actually lasted 75 mins instead of 60.
@anne0i made a maze game with sprig and tried to give it my own spin as a haunted house. if your sprite is able to find the exit (their way out of the establishment) then they're good, but if they don't, they fall into the bottomless burning pit of boiling molten lava github.com/arsoninstigator/sprighc