@ItzHex-U05PRRS572S7+today i decided to try using onshape to model my golf courses (since im more familiar with it) rather than blender (which was annoying me) and it turned out pretty good. I just need to see how I can import this into unity now..
@ItzHex-U05PRRS572S7+Just finished making some additional music for the bossfight of my sprig game! Check it out: (skip to 38s in the video for the fight/new music)
Github: github.com/Itz-Hex/TLoZ-LinksEscape
Itch: itzhex.itch.io/the-legend-of-zelda-links-escape@ItzHex-U05PRRS572S7+yesterday i updated my sprig game and now, there's a bossfight when you reach a score greater than forty. check it out on my itch: itzhex.itch.io/the-legend-of-zelda-links-escape (the sprig page isn't working currently). if you just want to see the bossfight, there's some variables that you can comment and uncomment at the top of the script to make the bossfight happen earlier. video is at 2x speed and audio is muted@Tom4Finally completed my sprig game! I changed it to be a puzzle game and it has 16 levels + 4 Challenges
@Tom4Working on a turn-based rogue-like game in sprig!
@arav2it changes levels now!@Sameer0Alright, my kind people!! Here's what I got in my recent package from hack club!! I got some "sprig posters" for Phoenix hacks:fireball:
@ShawnMalluwa-U04BBP8H9FA7+created a global coordinate system which holds coordinates across all 80 tiles. I also created a function which can convert any particular coordinate to it's related tile. I now need to convert global coordinates to local coordinates, and I should be able to render anything anywhere quite easily.
@ShawnMalluwa-U04BBP8H9FA7+using chatGPT, i was able to ask for opinions on the efficiency of my code. I figured out that doing setMap 9999 times is actually bad (who would have thought) and how I could use the .map to dynamically create the legend, allowing me to not write 9 million lines for my end goal of 80 tiles. now it's much more expandable, and runs at a fairly good speed on the sprig! my next move will be to actually increase the resolution, and benchmark how long it'd take to render an image on the entire screen.
@Peiprjs7+IT WAS THE FRIGGIN SPRIG POSTERS. NOT EVEN WORTH 1USD AND YET IT COSTS 5€ IN TAXES. I AM ANGY.
@Sameer0Now that my #droneproject & #hardware-party:winter-hardware-wonderland: have ended, I was thinking about starting something new!! So here it is! I'm going to develop a game #gamedev :tw_video_game:, But before that, can yoh all please tell me what this is? It looks like a sprig:sprig-party: ? And i got it as a Hackathon prize!
Please tell me what it is? Thanks!
@lucaspotter0got a black unlabeled envelope so I figured it was either something cool or anthrax and hey! i'm not dead.
@jzaleta2Second sprig game update! All the levels are completed! Now I need to make some tunes and music 🎼
@jzaleta2It’s time to start my Sprig game! :sprig-dino:
First game update: I read the workshop and the docs on how to get started, designed the gameplay ideas and started to worked on the code! I have ready the player's moment! 🐸 Next thing I'll do is work on the energy system.
@cupcakes0worked a bit more on my sprig game. thanks to @Sam I have a animation sort of thing going on!@cupcakes0Started on a #sprig game! Don't mind the first chrome tab :tw_laughing: Now the question is, does moving the cow around seem more fun or the ufo? Hmmm....
@KanishqKancharla-U041MC28L3B0finally printed my #sprig sage seeds in a 3d printed pot that i made with my printer from #hardware-party lol
@Marios7+Sprig GO Update!
Worked on rendering.
Picture of package I got from HC
@Marios7+Guess what, another Sprig GO Update!
I have introduced basic rendering to my firmware and I believe it has a solid chance on it being doable.
@Marios7+I just had a side project idea!
That idea is custom sprig firmware using GO!
It is just on the test phase for now but it can recognize Key Inputs.@Lucas1Testing more @DevIos:sprig-dino: