virtualfuzz

virtualfuzz

4-day streak
day 4, no pun here i need to go to sleep rahhhh worked this whole day on reamde, rushed everything, i am so tired because this is alr the start of a new day made a project codeberg.org/virtualfuzz/favorite_music_badge , it automatically parses your favorite music from youtube music and shows it as a badge on a repo, also automatically updates it if you make it run everyday (basically technically auto updates, technically doesnt), this is not getting published on ships because there are lots of finnicky things i really dont like its sleeping time now
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day tree (three get it? no its a lame pun, okay..) finished learning about go (literally was bored reading text) and watching a few talks about go (while playing roblox so that wasnt productive) finally decided to work on a project, im going to be working on flit, which is a git copycat, that will be written in Go (wont be compatible with git repos because that was the original idea, but i dont know how to do that) started writing some code for flit, definitely very interesting writing in go, im not sure if its better then rust but coding in it seems pretty cozy (currently working on the flit init command, which is just like the git init command)
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day 2! wow so coool ylang was featured in #C05B6DBN802| i continued learning about go today, currently doing mosts tutorial/reading most things in the official go learn documentation, i plan to do go by example then actually do a project/ysws once im done with learning go
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day 1 attempt 3 of me trying to restart my scrapbook so today i tried to learn go because i wanted to make a project using go, currently reading the go documentation/tutorials also brainstorming video ideas for the thing happening in #C0266FRGT|
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Today i received some of the the high seas things I ordered: • a lockpicking kit: had some fun with it, lockpicked my first locks today >:3 although they were very small locks, i should buy bigger ones • the github universe badge: went to the github website to flash my own badge, in the future i think i'll try to make some cool projects with that
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Continued working on the hack assembler written in C (which I wish finished it today tbh), now can handle predefined symbols and labels. Every part except the empty lines have been compiled as expected. I just need to finish adding support for labels and variables and that should be everything... I told myself something similar 2 days ago when I didn't knew that I would need to implement variables... Essentially I hope I'm done by tomorrow, really hope I can participate into the advent of code this year...
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My hack assembler now supports C instructions, which means that it now successfully compiles Add.asm, now I only need to implement symbols and labels right?
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Finished adding dark mode for my website, it looks so amazing, you can even override it to light mode and all of that! jayden295.codeberg.page
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Working on dark mode support for my website I need to think about color schemes and im (kinda) struggling... Haven't finished everything so I haven't pushed it yet, but should probably be finished by tomorrow!
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After I don't know how much time and 2 or 3 let's redesign this website, I finally finished it, and I finally learned how to use the scrap book thing. Also just realized now that you had to put it in the scrap book to get the arcade tickets... Yeah, my science professor was right about me not reading the instructions entirely... ash882.codeberg.page
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worked more on my website again, tags are now shown and have an actual proper design in the website, also did some other improvements here and there ash882.codeberg.page/blog
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Not so sure if that's the right way to do it for arcade but... Did more progress on my website! • Blog posts previews now show the starting text of the blog post (when you hover on one) • Refactored some stuff • Made tags more fancy • Fixed a last minute bug Ash882/personal-site#7592bf0ad9 • And probably some other miscalenous schtuff! codeberg.org/Ash882/personal-site
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