@KittyCat0After working for a bit on a bot that will inform users about cybersecurity, I decided it was about time that I added a second level to my Slime Game that I made this summer. So I opened Godot and got to work. I first implemented the function that will transport the user to the next level, then, I started working on actually making it!
@cytronicoder0hiii 1 more launch! this one's the kicker, and I don't see any reason I can't share it with you guys!
this summer, I built BioRSP (Biological Radar Scanning Plots)—an open-source tool that took a huge amount of time, effort, and dedication LOL I barely got sleep working
BioRSP is designed to enhance the analysis of single-cell gene expression patterns by simulating radar-like scanning across cell clusters. It’s a major step forward in bioinformatics, particularly for those of us focused on spatial transcriptomics and understanding cellular heterogeneity.
What does that mean? Imagine trying to figure out what’s going on at a massive concert. You can hear some people singing loudly, others talking quietly, and some areas where it’s just silent. But if you were up in the sky with a radar, you could scan the crowd from different angles and figure out exactly where the loudest singers are, where groups of people are talking, and where it’s completely quiet.
In a similar way, BioRSP helps scientists "scan" groups of cells to find out which ones are "singing" (expressing genes) the loudest, which ones are "whispering," and which ones are silent. This tool is super important for discovering new insights about how cells work together in tissues, like in our hearts or brains.
Basically, I wanted it to be a completely new way to visualize and analyze spatial gene expression patterns. Currently, prelim results show that it outperforms traditional methods, like Polar Gini Curves, in detecting subtle and significant spatial patterns. I've also successfully used in a case study involving neonatal mouse heart tissue :blahaj-heart:
I'm incredibly proud of this project, and I’m excited to share it with y'all FINALLY see how it can help researchers - I also published this as an actual preprint (doi.org/10.1101/2024.06.25.599250) (yes yes actually im legit researcher now much wow)
GitHub: github.com/alphamind-club/biorsp
Arcade: hackclub.com/arcade/showcase/project/recsjvs3JgjIAlb7w
(if u get my project, I rly hope you can vote for it LAWL I submitted 2 projects that I felt were the most meaningful and technically me-representing instead of 20 coughs)
@sharajarajsarahs0After an <https://apocalypse.hackclub.com/|apocalypse> comes a revolution.:revolution-logo:Revolution is a hackathon in the UK taking place in summer 2025. Not a Hack Club event.
I created the branding and the website!
@AnthonyPagone0Hello everyone!
Over the summer, I created a mod for Minecraft Java that lets you toggle auto jump on and off for accessibility, and efficient stair climbing.
Check it out here: modrinth.com/mod/toggleautojump
@mihir0ship time 🗣️
For times when they need blood urgently, they have one person painstakingly go through the sheet, filter out donors who haven’t donated in over three months, check if they meet certain other criteria, find out their distance from the center by putting in their address on google maps or something and individually call them on the phone and ask if they can donate. idk about you but no one deserves to go through that 💀
I asked the manager of the blood bank if I could maybe build something to help solve this as a summer project, and he, being the awesome person he is, agreed and even offered to take me around the blood bank!
Here's an outline of the app and how it works. i've also posted a huge writeup + pictures from the tour of the blood bank in #C07JBQW5W3X|! (shameless plug 😋)
@Arpan0Made an RC plane too over the summer! (One of my most fun projects ever def)
@Tyler-U07B22ADT7F0I made a program for an FRC robot meant to compete in the 2024 game: Cresendo. It is not for a real robot, but one that I caded earlier in the summer (linked in readme). github.com/Tylr-J42/FRC_Loops_Wrath
@ivan0Just finished the first iteration of a project where I wrote the code for FRC Team 1323's 2023 Charged Up robot in my + my team's own style. Core functions and mechanisms are simulated, with a superstructure system that allows for quick and safe transfer between different states based on the desired action, game piece, and location (based on 1323's own system). github.com/Yxhej/summer-bot/tree/central-mechs
@Lati0github.com/LaitRider/ink-bridge also, my final update to the bridge project I worked on all summer - honestly, I'm really proud of how it turned out!
@Kai0Working on my app and the basic structure is there! Needs more work but I'm done for the summer :)@Matthew-U05BA68DB6E0I designed this tensegrity table in Onshape. I’m planning on building it and using it as a bedside table, but I won’t have time this summer, and this is where I am so far.
github.com/jedim101/arcade-tensegrity
@IshikaKumar0in celebration of the arrival of my Octocat, I wanted to draw a rendition of what I believed its parents looked like
and this was the result ✨
yay 😁
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repository: github.com/Liana24601/octopus-drawing
(thank you to everyone at Hack Club for everything, I loved this summer so much that I’m not ready for it to end yet 😭)
@NikosTsilas-U04N415FE4T0For #C06SBHMQU8G| I almost completed the V1 of the website. I probably have to submit the hours just because of the 25-hour limit. These sessions are the sessions that I am most proud of this summer. I wrote amazing code, I learned new Astro thingies (like dynamic routing) and also worked on my fav thing (Tailwind).
@Derekyang0TENTH milestone
Added audio format conversions between flac, mp3, aac, alac, vobis, and opus!
Also wrapped up bugs and working on deployment, the app is finally done after 150+ hours!
There are obviously still places of improvement and likely more bugs, but all the main features are complete now.
Video below shows the last feature (at least for this summer), audio conversion.
github.com/DerekYang2/FluentDL
@FireEntity0I built a fully controllable, self propelled electric RC aircraft, capable of flying up to 80km/h (tested) at an altitude of several thousand feet (theoretical). The entire aircraft weighs a mere 250 grams so it's legal to fly without any license! Flies smoothly with its 3 channel control system, consisting of throttle control, rudder control, and elevator control. The wings have a polyhedral design allowing the aircraft to stabilize itself laterally and remove the need for ailerons! An oversized rudder allows for precise control and drifting mid-air! The propeller, which is 6 inches in diameter with a 4 inch pitch is capable of spinning at 16 thousand RPM on a full battery, while the motor pulls ~40-50 watts. The aircraft is controlled with a 2.4gHz TX/RX system. Winglets (triangles on the wingtip) improve aerodynamic efficiency by reducing wingtip vorticies and make the aircraft look oh-so much cooler! Fully decorated with decals, stripes, and a faux aircraft registration drawn on the body! The aircraft has a wingspan of nearly 3 feet.
I started this project before Arcade but finished/improved the aircraft during the Summer!
All design instructions, plans, and images can be found on the GitHub repository!
Attached are images of the aircraft, and a video taken during flight!
@CyrilLi0I am working on a library to automatically generate public transit POV videos (popular in China, may also be called timelapses in English). I have worked on this project throughout the summer (and before, started beginning of this year), but haven't bothered logging any hours 😭
github.com/CyrilSLi/tpovtpov.readthedocs.io/en/latest
@Jack-U0593MUT66A0Post your projects, interact with them, share with your friends, and more.
This is a web application I've been working on with my friends since the beginning of summer, and it is now open for anyone to use.
We are looking for new users who would like to share their games with the world!
You can find it at watermelonkatana.com or github.com/dragonfiregames/watermelonkatana
Thanks,
• Colack
@IshikaKumar0ever since i watched "Who Framed Roger Rabbit?" for the first time this summer (A+ movie, 10/10, highly recommend) i really wanted to draw Jessica Rabbit cause I love her character design and she's an icon ✨
so i did that :)
yippee !!
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repository: github.com/Liana24601/jessica-rabbit-drawing/tree/main
(as always, reviewers, you guys are amazing and thank you for dedicating your time for this 💗)
@DevCmb0Biggest ship I'm probably ever going to do, be prepared.
This is benchmark 3/3, marking the completion of my github workflow builder
I created a visual editor for github workflows! You know, those things which automate tasks and testing for you and stuff like that. It features a full visual-based editor,, teams, accounts, and so much more! In this project, I learned react and it has made me so much better at front-end development. The website is connected to a database hosted by mongodb and everything else is done internally, no external apis or anything like that!
I plan to update the website soon for better screen support, more components, more features, ect. Currently it is HIGHLY RECOMMENDED to use a laptop/monitor screen around 1920x1080. Many functions do not work on mobile at this time
This took a total of 59 hours and is probably the last huge project I submit to arcade. It's been an amazing summer.
You can find the website along with the github repository below, and I'd definitely appreciate it if anyone would like to contribute or even just make an account and use the service.
github.com/29cmb/Github-Workflow-Builderoverflow.devcmb.hackclub.app
@sped0#arcade i made a countdown day by day for summer/school.
check metrics for remaining days, weeks, months, and hours left for your school/summer.
set between strictly school days or regular days and even see upcoming vacations
github.com/spedwurd/school-countdownschool-countdown-lemon.vercel.app