I've started work on a game I came up with while visiting a state park.
The goal is to have it be fully proceduraly generated using the wave function collapse algorithm.
I think I might be close to having a working system, but what I have seems to only favor one biome for some reason.
github.com/TheBlueOompaLoompa/ParkService/commit/3e571981ca961ffe2bfb46dbfdc7b9eebb371fbb