Added a new map generation feature which technically makes the game never ending as new random maps are generated whenever you win.
Additional Updates:
• Performance Improvement
• Added collectabels like coins in the game
TO DO:
• Manage coin display
• Manage coin interaction
github.com/Krishna-Gunjan/Sneak
Quick Recap of previous session:
1. tired to refactor working code
2. code broke
3. tried to fix
4. broke it even more
What I did in this session:
1. Tried to fix the code. You may ask how? Simple -> I refactored the code again 💀
2. But, this time the code did not broke
3. Decided to fix a few bugs, screen display, font glitch, circle not registering seekers, etc.
4. Now, the code was organised but not clean, so I used pylance to clean the code (there are still issues like long line but I can't fix that)
Git hub repo:
github.com/Krishna-Gunjan/SneakI am done refactoring my entire code base !!
While the point system is still waiting to be added, I forced myself to stop because the code was so messy that adding another feature would make it completely unreadable.
Well the code is broken right now as many settings are yet to be integrated but at least the framework is complete.
If you want to play the game please run the demo.py (the original bad but working code).
I will try to fix and add other features tomorrow.
Here is the repo:
github.com/Krishna-Gunjan/Sneak
github.com/Krishna-Gunjan/TicTacBoom/blob/main/main.py
I created remodeled the Tic Tac Toe game into Tic Tac Boom. What's the difference?
1. At all times 3 block remain inactive and after each turn, changes position
2. There is a 1 in a 5 chance that a mark (X or 0) will change to its opposite mark (X -> 0 and O -> X)
Enjoy the game, it is sometimes buggy 😅
Here is a preview
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