Continued work on Weather Extension (brainstorming names soon haha, browsercast, anyone?)
I've also added a zip file for anyone who wants to test UX in the releases section
Link: github.com/MrMeCoding/weather-extension
Day 2 of working on a weather extension
The idea is to have a chrome extension that shows the weather: no account required, no paywalled features, just a weather app like the one on your phone (i dont have a phone which is why i'm building this)
github.com/MrMeCoding/weather-extension
working on a dead by daylight website called perks by daylight (its a horrific name)
it allows you to filter killer and survivor perks by gameplay mechanics, such as healing, generator repairs, exit gates, etc...
Repo: github.com/MrMeCoding/dbd-website
Live Demo: WIP
I'm releasing Arcade Kiosk!
Arcade kiosk is a chrome extension that notifies you via a browser notification whenever it detects a change in arcade's store!
If you miss a notification, changes are stored in kiosk's history, and if you'd like to only be notified about a specific item or disable notifications for a item (cough cough yubikeys), you can change that in settings too!
Repository: github.com/MrMeCoding/arcade-kiosk
ignore, hackuun was down so i couldnt log my sessions, this is just to wake up hackuun
Working on a chrome extension that functions like #C079RG9HJ81|, but works in the background of your browser (my chromebook is slow and slack takes forever to load sometimes)
Repo: github.com/MrMeCoding/arcade-kiosk
Working on a chrome extension that functions like #C079RG9HJ81|, but works in the background of your browser (my chromebook is slow and slack takes forever to load sometimes)
Repo: github.com/MrMeCoding/arcade-kiosk
Began work on a sprig minesweeper game! I saw a minesweeper game as a demo for sprig, but figured it could use some upgrades. It's a WIP, nothing works yet, but so far I have a fully functional menu, and partially finished game ui! It also has a simple song I made for this project and I plan to add more! Screenshots attached below as well as the game demo (though it's nowhere near finished) and the github repository!
Demo (WIP): sprig.hackclub.com/share/WgLKaPLKDTK08HSlthlO
Repo: github.com/MrMeCoding/sprig_minesweeper
Introducing OSINT Lab: Premier OSINT Resources
Although many ways to learn and practice most CTF categories (such as cryptography, reverse engineering, and binary exploitation) exist online, the same resources are not available for OSINT (open-source intelligence). That's why we made OSINT Lab, and now, we’d like to release a public beta version of our OSINT practice platform! We have over 15 uniquely crafted challenges ranging from beginner to advanced difficulty. Suggestions and feedback are welcome; thanks in advance!
Live Demo: osint-lab.koyeb.app
Repo: github.com/MrMeCoding/osint-lab
Day 5 of working on OSINT Lab
The practice page has been finished!!! I made some super cool animations that I personally really enjoy.
Not just that though! The database has been majorly restructured to improve storage and optimization!
Repo: github.com/MrMeCoding/osint-lab
Live Demo: osint-lab.koyeb.app
Day 3 of working on OSINT Academy!
Wow. What a day. Today was a huge push session, and a lot of stuff has been fixed and added.
We've got working footers! Finished login system! Challenge database and UI! And so much more!!
Additionally, our team is hard at work writing real challenges and puzzles that are just itching to be solved!
This project is really coming together and hopefully we can release a public test version soon!
psst... the name might change again due to copyright issues... we'll see...
Repo: github.com/MrMeCoding/osint-monkey
Live Demo: osint-monkey.glitch.me
Day 2 of working on osint academy, formerly osint monkey!
I've finished the authentication system on the backend for now, though sign in with google will still need to be added. The system uses a sha256 hash + 10 iterations of salting to securely encrypt passwords. We also use express-validator and mongo-sanitize to prevent injection attacks or XSS.
Repo: github.com/MrMeCoding/osint-monkey
Live Demo: osint-monkey.glitch.me
Day 1 of working with a group of friends to make osint monkey: A website practice website for osint!
Nothing works, yet, but rest assured, we are hard at work!
Repo: github.com/MrMeCoding/osint-monkey
Live Demo: osint-monkey.glitch.me
Finished FaceOff!
FaceOff allows two people to see if they're facing each other! It's a simple concept but can be used to help locate people in a busy area, like a concert for example. Room codes allow for privacy and security as sending one's coordinates and heading is quite the privacy commitment.
Note: Coordinates are never sent to individual clients, only the server.
Mobile only, unless your computer has a compass
Live link: face-off.glitch.me
An update on Sakura: CTFtime analytics and Utility
The UI has been majorly fleshed out! This was my first time making a project with what I'd consider a good UI. It's all thanks to tailwind lol
Additionally, a fully functional API with documentation is working at ctftime.glitch.me/api
But that's not all. We've got a cool loading animation that loads into team analytics, the ui of which I am still working on. (Image in thread)
#C06SBHMQU8G| Finished my custom CTFtime api! I might add onto it later with more routes, but for now it has the essentials. It only has one route, /team/{id}, which lets you get a ctftime team by id. It contains lots of useful information and I even used Swagger to add documentation for it! It web scrapes the ctftime website to obtain the information for the api, and I'd consider it a major improvement over the official api.
You can test it out here!
ctftime.glitch.me/api/team/287674
View the api here!
ctftime.glitch.me/api
View the source code here!
github.com/MrMeCoding/ctftime