This is a quick proof of concept for a project I am planning, (It includes the basic logic of it)
Essentially you have two files a style and an input, in the style.txt you can define certain 'keys' to be replaced and modifiers for the replacement, theres only one modifier right now ignore-case that lets you replace no matter in what case it is, theres an example in the README if you didn't understand me (quite common)
repo:
github.com/AdrianRang/TXRP
I made battleship in rust for #arcade, it has multiplayer 4 ships(can be easily changed), positioning system, look at video 👀. code is here github.com/AdrianRang/RustBattleship
Neural Network made from skratch in Java for #arcade.
The goal is to balance a pendulum upwards.
It is still a work in progrees and I have yet to add the training process
(I want to use evolutionary and want to implement multithreading (Scary))
github.com/AdrianRang/NeuNet
Right now the Neural Network is random
#arcade
My first (finished) arcade project a binary decoder with a dip-switch and a 7-segment (please ignore my awful wiring)