Working on a sleep tracker for PineTime's InfiniTime OS. It's more focussed on the wake features currently with things like gradual wake.More color work on my helmet sculpt:
Started adding color to my sculpt:
Started working on a base for my helmet sculpt, more tech detailing:Added more ridge details and started on a base for helmet:
Added more panel details:
Continuing to add more panel details to my robot helmet sculpt:
Some more detail work on new helmet sculpt:
More progress on new helmet:
Working on a new sci-fi helmet:
More progress coloring my sculpt:
More color progress on my sculpt:
More work on my robot sculpt
Progress on new bot sculpt:
Added scratches & small details to sculpt:
Working on a way to extract text from diagrams to make spec sheets:
More progress on my robot sculpt:
More progress on my sculpt:
More details to my sculpt
Progress on my new robot:
Started a new rover model:
Updated some of my components to bootstrap to make them more responsive:
Added more details like dirt to robot render:
Started adding color to my new robot:
Updated personal site with responsive. Big block element:
Started refining torso of robot sculpt:
More refining details for robot sculpt:
Started using multires and refining details on my sculpt:
Adding more details to my robot, worked more on sword:
Adding more details to the neck of my robot sculpt:
More minor details to my robot sculpt:
Progress on my todo app, working on canvas integration:
Started adding mid level details to my new robot sculpt:
Fixed some bugs on my new site, pushed it to my domain: cyberneel.design:
Added more detail work to my LyonBot:
Some tweaks and playing around with css effects on my new site:
Progress on my latest sculpt:
Added color to my new mecha:
Got to a point with decent details on new mecha sculpt:
Made a new robo head sculptStarted a new robot sculpt, trying new panel style:
Remaking my Hugo personal site in nextjs with changes. Got the homepage set up a little:
github.com/cyberneel/cyberneel-nextjsNew sci-fi helmet sculpt:
Made a simple calculator in next Js to learn more about states:
github.com/cyberneel/Calculator-NextJSMade a colored render for my robot head sculpt:
V1 of a new robot head I made:
Colored and rendered my mecha sculpt in nomad:
Added more detail to my mech model:
Sketched a rough mecha in nomad sculpt:
Made a memory match game with MicroStudio:
cyberneel.design/Memory-Match-Game
Started learning MicroStudio and working on a memory match game, got the basic sprites and click detection working:
cyberneel.design/Memory-Match-GameFirst render of shark bot sculpt:
Made changes to my sprig game about dodging! Make sure to touch the blue circles before they turn red!
sprig.hackclub.com/share/FopCQo12iLeAPk4vZ6J4Fixed some bugs and added search feature for posts page:
Dermalyze AI Made some updates: subscription form (need to link to a form), instructions tile, team member socials, minor tweaks (UI):
Dermalyze.cyberneel.design Made Robot Bust sculpt on the iPad, tried a new form for the head than usual:
github.com/cyberneel/NomadSculpt-Projects
Updated my Dermalyze webapp’s chat page and fixed some instagram page bugs:
dermalyze.cyberneel.design
Updated image secret embedded to make visual changes more minimal, also added a check to see if text fits into the image.
colab.research.google.com/drive/1xsFyVQlpKGsQ7TcOuzyDw6DLThev0wrY?usp=sharing
dermalyze.cyberneel.design
A skin detection AI project. More updates to come. (Working on making the chat feature ore relevant to skin conditions)