@ian0For day 3 of #10-days-in-public, I’ve figured out one of the issues I had. git add -p only covers changes, not new files, so the async frame remained untracked. TIL! That explains why it only worked locally :no-thoughts-head-empty:
@ced0added hp instead of instadeath, damage labels, an alternative control scheme that lets you play with one hand instead of using the mouse (it's what the red cursor that temporarily appears is for), lots of tweaks to the AI, etc.
next up, for feature parity ... bow & arrow? then inventory UI and quests? wow, this is speeding along hehe
shout out to @ella for making such an awesome font, Wack Club Sans, which I will definitely use in all of my projects henceforth hehe@deven0scrapbook test