@Amber3For the last three months, me and 2 friends have been working on an interactive planetarium show as part of our final XR Design assessment. Now that it's complete, I'd like to present......... THE BLACK DOME!
The Black Dome is a short animated planetarium show where Fleeb, a teacher, takes his class back to 1348 - when the Black Death arrived in England.
The interactive part of this is a website where the audience get to vote on what they want Fleeb to talk about.
Here's a video showcase. The first 2 and a bit minutes you can see the project in action in a simulated dome. The remaining time is us breaking down the project and discussing different aspects of it. youtu.be/rLW9x-yicfU
We were unfortunately not able to get the voice lines we recorded in before our deadline but they'll be coming to an update soon.
This project has been so fun to work on, but so exhausting too!
Some tech used: Blender, Unity, C#, websockets, Bun, Express, will power & plot armour
Until next time, live laugh & love Fleeb!
@JosephDong0Unity development is, well, uhh.. see for yourself.@JosephDong0Finished the unity essentials course! Starting to get the hang of unity now, can’t wait to see what’s next!
anyways, here’s moistcritiball
@JosephDong0Learning more about unity@bumblesam2.00Hi, I'm back. Its been a while since I've been in slack... welp I guess I'll update on what I've been doing.
There are 2 projects I'm doing , one with team, and one personal:
• Unity game(team project)
• Source engine game (Personal, also remember when I said when I'm making my own engine? I'm merging that with this.)
Welp its good to be back. so uh.. thanks for reading.
@jzaleta0My path of learning to code has taken me quite a long way, and I'm very happy with the progress made so far, because I've been re-learning HTML and CSS, and I'm almost ready to publish my website project, but also, I'm going to start learning properly into something I wanted to do after I learned Blender, and it is Game Development! So I will be starting to learn how to work with the Unity Game-Engine and also I will document my progress here among my regular coding posts.