Riley

Riley

0-day streak
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summer-of-making emojigithub emoji
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summer-of-making emojigithub emoji
doesnt look like too much, but I'm working on a wave simulater for a game I'm planning on making! most of the mechanics will be sound based in some way or another, so i wanted to create realistic sound bouncing and all, including with collisions but it turns out its relatively easy to set up
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🎮summer-of-making emoji
finished off the command palette for my terminal emulator! definitley need some more things for it to do though, as it's kinda limited rn github repo link is here -> github.com/rhaskia/preTTY
summer-of-making emojigithub emoji
published my first crate on crates.io! it turns structs into HTML forms for the library dioxus using serde serializing
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summer-of-making emoji
settings menu for my terminal! it currently does not work fully due to a some weird code I've made to generate forms from structs, but I'll likely fix that up into a project of it's own
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summer-of-making emojigoose-honk-technologist emoji
shipping my evil stack language thingy for #building-programming-languages! it's kinda similar to normal stack languages, except for each stack also being a stack; more like a tree than a stack. i've also fitted it with a bunch of other cool features, from functional programming, some arraylang features, metaprogramming, pointers and more! you can find the source code, an executable (that can execute files or load up a repl) and more info here: github.com/rhaskia/treestack
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summer-of-making emoji🚢goose-honk-technologist emojigithub emojicooll-dino emojireplit emoji💖
starting on making something for #building-programming-languages !
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rustlang emoji
messing with css transformations... didnt end too well
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gay neovim
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prideparrot emoji
created a "hook" for element size in dioxus desktop! works well and should be good for pseudoterminal sizing
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command splitting! wanna try get command status working on this soon too
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got neovim to run in my custom terminal emulator :33
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more progress on my terminal emulator. i think soon i'll move it over to dioxus so i can style it with css
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color !
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started work on a terminal emulator! so far i have a gui and a working pseudoterminal connection, just need to get input working properly and ansi codes doing stuff to have a functional base
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working on a cli for my student portal
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wom emoji
just about finished my github projects client, hopefully i'll be able to do a #ship for it soon
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working on a github app, have had to open too many documentation tabs open just to get it to work
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did day 1 of advent of code!
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aoc emojigoose-honk-technologist emoji
testing out palettes
made a pixel shader
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shader stuffs!
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A lot more progress has been made - now just need support for editing and removing unnecessary fields like linked pull requests
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making a tui for github projects/project management in general
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github emoji💯
trying to get a better rotation system going, not much luck
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messing around with UI, would love to do some sort of retro look but not sure how I'd get it to fit with the project
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upvote emoji
experimenting with a style similar to terraria's
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💖
pulling apart my code for caching... everything is a mess
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set up hyprland on my chromebook linux isntall
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Set up a GitHub project, crazy how customizable it is
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working on some new procedurally generated stuff
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a normal linux distro
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🤣linux emoji
finally got a working platformer controller
duck-duck-dino-orpheus emoji
sillyness
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physics!
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duck-duck-dino-orpheus emoji
began a new project with macroquad, very much a small start
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built a little proc gen viewer so I can figure out what's going wrong without having to load up the actual game
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fell through the floor accidentally while testing something
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starting work on a little level designer for my game - very much a small start so far
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not at home today, but tested out haskell on its website
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cleaned up the wall prefabs and fixed some issues that brought the tris down from about 3M to 33k
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grabbing objects! also hoping that this game'll be the one i release on steam for #100-days
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working more on some proc gen, getting the foundation up to be able to load multiple levels in the same scene!
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did not much today but did make it so chunks r saved in a hashmap
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proc gen!
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nice100 emoji
my list! i probably need to get more pins cuz they tend to curl up
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beachball emoji