@PonderSlime0#arcade Milestone Reached! My player controller is complete for my game, Planet Earth: Stranded! The game is in a very early stage of development, but the current features are fully functional. The current features consist of a glider like the game Breath of the Wild, full movement controls including a sprint key, a damage system with an indicator, and procedural movement for the walk cycle. The game also features game controller support, so you can plug any game controller in and play. The glider features fall damage reduction, as well as fully procedural trails following it. In addition, the sprinting has stylized motion lines so that it is more obvious that the player is going fast. More features coming soon! Github: github.com/PonderSlime/Planet-Earth-Stranded, Github game pre-release v0.1.5-alpha: github.com/PonderSlime/Planet-Earth-Stranded/releases/tag/v0.1.5-alpha
@PonderSlime0#arcade Milestone Reached! My player character for my game, Planet Earth: Stranded, is fully rigged, animated, textured, and ready to be imported into Godot Engine! The current animations consist of a walk cycle, run cycle, and idle animations. Here is the repository, where i have more info about the project as a whole, as well as all the files: github.com/PonderSlime/Planet-Earth-Stranded
@hatanuk-U06TNUUN05B0i was interested in trying my hand at hardware and purchased a breadboard kit. my idea for a project was to build a bike-powered generator and a lot of time was spent on research how circuits function, as I was basically starting from zero knowledge. at the end, I succeeded in converting the power generated from a dynamo into powering a set of LEDs. the process of constructing the hardware was rather therapeutic and I would love to work on more projects like this in the future.@ArnavPurbiya0worked on a drawing drawing for smart bike ligt video
github.com/APurbiya/A-Purbiya/commit/2d611579bfb3f689ac1e9bf39d342a2f5569d12e
@NimitVijayvargee0Day 7 of #15-days-in-public (rip day 6)
Somewhat had a map load in with the textures. Will spend next sessions trying to make a few maps to cycle around.
The textures don't load properly, but i think that has to do with my MTL files
@EmilyLiu-U04GMGW44J30my friend is visiting japan in a couple days so i wanted to make him a set of stickers he could take pictures with and then put together into a cute animation but a walk cycle was taking too much time so im working on a static image instead now haha
@ArnavPurbiya0Adding the mounting system for my smart bike light project
@ArnavPurbiya0TPU cover to keep the bike light water tight
@ArnavPurbiya0I was able to get the smart bike light mounted, now I need to do some software testing.
@ArnavPurbiya0Adding the mounting system for my smart bike light project
@ArnavPurbiya0My smart bike light is almost working
Need to fix a few bugs@ArnavPurbiya0Resin prints look so clear. Final version for smart bike light. Hack hour
@ArnavPurbiya0Almost done with the hardware of my smart bike light project.
@ArnavPurbiya0Working on assembling my smart bike light for my hack hour
Clear PLA is just traslucent.
@ArnavPurbiya0Also worked on some tensorflow code part of the smart bike light project
@ArnavPurbiya0Top half of smart bike light CAD finished today part of hack hour
@Kieran0Learned how to ride my bike hands free!!!@Kieran0small :chaos: ship! have you ever wanted to quickly and easily swap profiles with someone else on slack? no??? (i don't believe you) well now you can with Swapper! here to serve all your swapping and prankster needs. Featureing two all new modes: swapper basic where you enter a user id and it swaps profiles with them and swapper advanced (other wise know as cycle mode) where it cycles through an array of slack ids of your chosing
Hope y'all enjoy and have fun next 00110000001101000010110100110001
your welcome #impostorkit
github.com/kcoderhtml/swapper
@Sean0Did a 26 mile cycle ride from home to a campsite. Now enjoying a drink
@MahakKumawat-U04ER6F116H0Yo, it's like Day 4 or something and the person I was counting on to know this stitch I need for my hoodie didn't know how to do it with wire. It's all good though, gotta keep the faith! I'm waiting until Sunday when I'll hit up this gift-making shindig and hopefully find someone who can hook it up with the right stitch (shoutout to adafruit for trying, but their instructions didn't quite cut it). Worst case scenario, I'll just have to improvise and use some pins or something to make it work. Anyways, enough about that, check out this sick bike I used to cruise around the biggest city in the US!
@Daniel0Winter Wonderland - Days 5 and 6/10! (#hardware-party)
I passed out before I could write an update yesterday, so this'll contain my progress for both today and yesterday 😅
Using bullet points because they seemed to work well for my last update:
Progress:
• Printed motor slider block
• Proceeded to break motor slider block when I rode my bike without metal plates clamping the plastic :|
• Soldered banana plugs to ESC motor output
• Soldered hall effect sensor to long wire and crimped end to plug into ESC connector
• Added y-joint to power throttle and crimped throttle sense cable for ESC as well
Next Steps:
• Assemble motor and speed controller to bike (use broken slider block because break is along layer lines and those will be clamped by aluminum plates)
• Cable management for wires on bike
• Hot glue hall effect brake setup to handles (only temporarily)
• Testing :)
CAD for reference
@Daniel0Winter Wonderland - Day 4/10! (#hardware-party)
I'm super tired today, so I'm going to keep this update short with bullet points:
Progress:
• Got motor mounting plate made on router!
• Received last connector I needed to hookup battery to speed controller
• Soldered different connector types to wire
• Made first basic configuration for speed controller (completely untested)
Next Steps:
• 3D print motor mount slider block
• 3D print pulley
• Assemble all major components to bike
• Wire everything (a lot of things!)
• Cable management
• Test the esc configuration
I thought of another addition to the project as well. It would be nice to have a small bike computer with gps and a high contrast e-ink style display. This is definitely not going to be possible in these 10 days, but it's another thing to do after the base bike is done!
As always, here's the CAD for reference, and I'm open to suggestions!
(The pictures will be better tomorrow I promise)
@Daniel0Winter Wonderland - Day 3/10! (#hardware-party)
I wasn't able to get my partial depth cut motor plate made today, so I put my attention towards some newly received hall effect sensors! Unlike the last pack I mistakenly ordered, these are ratiometric. This means that their output voltage is proportional to the strength of the magnetic field present (the ones I brought previously only functioned as magnetic switches).
This proportionality is important because these sensors will sense how much I pull the brake lever in order to vary the strength of regen braking. Having varying voltage also means that I'm going to have to tune the speed controller with minimum and maximum voltages output by the sensor.
Testing time! I only slightly burned myself by shorting the sensor, but the sensor was fine. After that slight mishap, I hooked it up to the oscilloscope and grabbed a neodymium magnet I plan to use on the bike. With that specific magnet, I tested the detection range of the sensor and from that determined where the magnet should be mounted for the greatest (while still detectable) range of brake handle motion.
I plan to use good old hot glue to mount the hall effect sensor and magnet to the bike, but if it ends up too janky, I'll design a 3D printed solution.
Aside from machining the motor mounting plate, I also need to 3D print my large pulley. Once that's done, I can get to assembling V1 onto the bike!
CAD for reference
@Daniel0Winter Wonderland - Back Again for Day 2/10! (#hardware-party)
Today has been a pretty busy day for me, so I didn't get quite as much done as I wanted to. Nevertheless, progress has been made and you're here to see it.
First things first, I went through three different motor mount bracket revisions trying to get the angles just right (a tilted motor would lead to belt wear nightmares down the road).
After getting the motor mount sides printed, I decided to knock out a couple easy tasks, so I mounted the battery to the bike, which was easy to do with the water bottle holes already found standard on the bike frame. I also printed the mount for the speed controller (out of PETG for heat resistance) and gave it a test fit on the bike. While the part looks super pretty and clamped on to the frame well, it didn't have the friction to resist my pushing it down the tube. To solve this problem, I'm thinking of lining the inside of the clamp with electrical tape for its thin but rubbery surface.
One more super exciting thing - I got some of my aluminum plates machined at robotics! All I need now is the motor mount plate, which is a little bit more complex with its partial depth cut wings.
Just like the last post, feel free to message me with any questions or input!
CAD for reference
@al0I went Fat Biking for the first time today it was a lot of fun
@reesericci0I worked on a spreadsheet to convince my parents that they should get me an ebike for my birthday:
@KanishqKancharla-U041MC28L3B0went on a bike ride around my neighborhood today, took a kinda cool picture of the sunset while i was out :)