working on sd card for spade (sprig firmware)
here's a screenshot of sprig schematic since it looks better than the 10 CMakeLists.txt files I'm working with
also because I need to find GPIO pins
#100-days go picasso :picasso:
i heard you like rust so i forked a repo that uses rust to make your sprig rusty and made my sprig rusty: github.com/polypixeldev/trowel
also did some stuff in #nest like setting up a new server go check it out
go picasso #100-picasso :picasso:
Worked with @Kyrillos on the first #quests! We created a small avocado-themed planet using A-Frame (never worked with it before) - super cool creating 3D worlds with it! Excited for the next quest :quests: 👀
Check it out at vr-quest.kyrillosibrahi1.repl.co
Got a basic menu in my sprig game! :eyes_shaking:
#100-days 🎨
Playing with Sprig for (somehow) the first time!
#100-days 🎨
Never too much map-of-the-slack-ery! Working on un-jank-ifying code and turning it into a basic python CLI with click
#100-days :picasso:
I love maps! (well I guess this is python, so dictionaries :)) - anyways here's some map-of-the-slack-ery, now taking into account member lists of each channel. Still very jank, but that'll be changing soon! Less janky code + postgres + CLI tool is next, before refining the labeling process and moving onto clustering
#100-days :picasso:
Some more Slack cartography! Used python to download the latest 150 messages from public channels and extract keywords, combine with other labels such as channel size, and then use those labels to calculate channel similarity. Obviously not done yet, but I think the general process is looking nice, just need to refine label generation. Never dealt with JSON files over 200mb though!
#100-days :picasso:
Didn't do much today but found out that I'll be attending my first FRC team meeting this saturday, so enjoy this high-quality FIRST logo!
#100-days :picasso:
Using the Slack API (getting ratelimited 👀) and learning python to get started with #map-of-the-slack!
#100-days :picasso:
Learning to make mobile apps with react native/expo and an android emulator! (gradle is slow)
#100-days 🎨
Working on a USB hub with Max's USB hub jam and #onboard 👀 :onboard:
Started working on a game for #hackjams 👀
100 days #100-days
putting together the september newsletter! First day of 100 days #100-days