@Mish0Today in my Rust LMC emulatior, I implemented a custom integer struct that will only allow values between -999 and +999 (to match the behaviour of the online simulator). I wrote more about that change in pull request #6 (read the embed below :))
I learnt how to use modules for organisation and to keep my private fields private. I also wrote a whole bunch of tests (8 tests) for my struct's behaviour.
This marks my 5th day of #C045S4393CY|, which means I'm half-way to the 10-day goal! Tomorrow, I want to investigate cross-compiling my program with cross, working towards perhaps releasing a stable version. But for now, it's 7pm, and I should really be revising for my Physics mock tomorrow morning. Cya!
@Irtaza0Day 4/10 of #C045S4393CY|:
Implemented placing objects around the map!@HridyaAgrawal0Day 5 #C045S4393CY|
added Uzi, no animations yet, but configured it so it works + SMG ammo, also tried to debug a bit with why the IK wasnt working, also found a bug where zombies take time to register that they're dead@ShaileshSaravanan0I've built a chrome extension where you can increase/boost your volume beyond maximum!
github: github.com/Shaileshsaravanan/volume-booster-exrtension
note: used github copilot for comments@EXELVI0#arcade
Game commands for my ssh terminal
I did the commands for the games instead of just the login for my ssh terminal made in node.js
github.com/EXELVI/ssh-terminal@Dhyan990this ticket tracker is really good, shop page coming soon where you can wishlist stuff
@Vincent0Created a Sprig game where you jump and run through levels and collect coins. To enter the next level you need to touch the finish line. You can spawn clouds, which disappear after a second, to walk on. Main Features: gravity, dynamic map(map changes while moving)
Sprig: sprig.hackclub.com/share/DDqSBhA985zubNaeqwAF
@Sean0Today I implemented a little projects section onto my site. I also migrated from github to codeberg
(codeberg.eu/devramsean0/site)
@LuisAFK0#arcade Today I finished a project I've been working on for a few days. It can
extract JavaScript sources from an executable file generated via bun build --compile.
I've learned a bit of Zig along the way, while having to read and modify Bun's source code to figure out how stuff worked.
You can try it at bun-decompile.surge.sh
Source code: github.com/lafkpages/bun-decompile
(Repost because I forgot to add a screenshot and scrappy broke or something)
@ChristianGreene0just found out that i had to post in here lol, here's one of the CAD things i made yesterday:
it's designed to go onto a tissue box with rubber bands and keep it from sliding around in your car
@hex47+Did some ricing today - starship, hyprland, and rofi. I needed to fiddle with NixOS a ton, but it kinda works now!
@CassidyCodes0Today I Figured Out About HC's hackathon grant
@JosiasAurelnullWith my friend @GlenMue we set out to build a RC drone ourselves for nothing other than fun. We started last weekend and so far, we’ve managed to get a motor working. @undefined is doing the soldering like a pro :saluting_face:
@rayhanadev0Creating a CLI tool that allows for the programmatic creation and orchestration of several Repls and Deployments and associated resources.
@vik0day 4 of #10-days-in-public. today was the most if not the most unproductive day I've ever had. my kicad was slow (REALLY SLOW) on windows so i decided to switch to linux, but never really got to it so all i have are a bunch of documentation tabs open. also did a teeny bit of SAT practice. will actually work on the pcb sooner!!
@JamesXiao-U04EQJ4RRHA0first scrapbook post wabo
3d printed and assembled v2 of the tvc mount for a thrust vector controlled model rocket i wanna make
want to start posting here to actually motivate me to work lol ill see where this goes
@SanjivAnand-U04FJ59VACD0Crafted by me, Connected with you.@tacy0More work on my animation. Using a unique cell shading technique that one of our mentors taught us.
@sam0Oh wow SLA 3D printing is really cool.
Still getting hang of the process. A ton of post processing compared to FDM. This Eiffel Tower didn’t come out perfectly, I still need to dial in the settings.
@ItzHex-U05PRRS572S0just tried 3d printing my blender donut. it didn’t come out the best since it was so small but i might try reprint it a bit bigger another time