Completed work on the Spring Account API. I finally figured out the full spring security flow and how to authenticate via JWT, issue those JWTs and test the application with service and controller mocks
I just finished my first gameboy game in assembly, it was hard but really cool to create had to search up a lot of docs
Taskify Milestone Update! We now have a working rust db connection to SQLite and I have implemented project models. Furthermore I've been working on a new UI model state with an automatic keybinding display bottom bar that shows the current state and maps to action and state events. Next in the list the project UI to be made
Added a player that moves, why not complicate sprites by making them into groups and naming them metasprites :pCompleted the HUD, that is score + lives display, for the gameboy! STAT Interrupts are cool (#15-days-in-public )
Did some rust configuration and updates. #15-days-in-public
#15-days-in-public for 2024/06/15. Today i finalized the config and started doing the DB routes
#15-days-in-public Yesterday I started working on a CLI task manager project
#15-days-in-public I spent a bit too much time digesting assembly code and how all of the different shifting techniques with the carry flag and stuff works. Well we now got a smooth BG and interrupts to handle the overlay!
Day 4 of #15-days-in-public! I didn't spend much time today on the assembly world but I learned a bit of Qt, QtWidgets is actually really neat! I managed to do a configuration popup that stores the data in settings (INI or Registry)
Day 3 of #15-days-in-public, I integrated the game background into the play area, scaling integers and bit shifting are a bit confusing at first (why does 4 different bit shifting commands need to exist). Anyway I also got started on my hackhour clock qt GUI, it only took me like an hour to figure out how to import Qt into a library
Day 2 of #15-days-in-public! I created the structure of the gameplay loop and did the initial sprite helpers. I am not a big fan of OAM and OAMDMA
Day 1 of #15-days-in-public! Today I learned some :assembly-logo: for the Nintendo Gameboy! I actually really like it so far, here I am learning to do text stuff with using a tutorialAndroid avatar creation??
Day #1 of #10-days-in-public is almost over
Starting of with doing some Sprig work stuff and then moving into my personal task-related side-project 📜
Cleaning my dads old stuff and found this
Did Day 2&3 of CADvent!
finallllllllllllllyyyyyyyyyyy! I got to start a project 🎉
I am trying to learn fastify/drizzle and will build a social media like website w/ backend!
Currently doing the backend for i t tho
apparently crashing production by merging the wrong branch is a surprisingly fun experience!
cc: @Odysseus
Doing a bit of grafana stuff for slacker!
Well well well, what do we have here, TAURI!
I've started using tauri again (and rust!) and its honestly super great.
My end goal for now is to try to run sinerider inside of a tauri application and see if the performance is better
[AOC SOLUTION SPOILER]
Woohoo 🎉! I am back on track and completed Day 2 as well (with rust again), they are kind of fun I suppose!
[SOLUTION SPOILER]
Starting AoC 2023 (Advent of Code) today! I missed day 1 so I will complete it today.
I decided to do a twist and try to use rust as much as possible so I can practice my rust skills.
My plan: Became a :rust: er
My very important update #100-days is writing bad meeting notes
#100-days / 2nd Day of Progress
Constructed the KSP controller and all of it's glory, programming is going to be a pain
First #100-days update, and it is the KSP Controller 🚀
Schematic ready to launch
WASM works, only spent 2h
Creating an API with :rust: because why not! CLion + Rust Plugin works great
Power outage
Nothing much, enjoy deksktop
Setting up P2:CE on linux :eyes_shaking:
Fun
Server-ing
You won't believe it !!!!1!!
#msn will have more messages that #lounge
Forgejo is surprisingly nice
Finally! My forgejo (local git server) is done. Thank you Raspberry pi for your hosting services.
It will be used for projects that are not ready to be on Github or for testing with GIT, all of the data will be non critical and are stored on an external NAS
Grafana is officially up and running with some login shenanigans fixed, 10.0.0 broke smth :peefest:
Graphite is also installed, currently in the process of updating the docker-compose with prometheus
Whoop Whoop I am in
CLion with the plugin is remarkably good for rust!
Macroquad is really fun to work with, even as a beginner I had a blast working with it. It reminds me of Raylib but in :rust: 😄
Super excited to make a game in it, hopefully™️
Pretty windy and a telephone pole almost fell, fun
I didn't really doanything today
C&C Time!
totally did not forget to take a screenshot or anything
Some website required chromium so I installed ungoogled chromium! 🙂
I was building this very ugly lego monstrosity
👀 :hmm_eyes:
Did a link thing ig
Trip trip trip
Nice landscape, it was fun
Nice view while walking
Trolling, brother edition
Continuing the process of transferring websocket stuff to an API where needed
Today was moderately okay, didn't do anything tho :/ Obligatory image of cat is attached
Jams, jams? JAMS!
Scenery is good ig
Went geocaching today! It was pretty fun! I did not find the cache tho :(
Here is the scenery of the cache
That's a nice landscape
Staying in a village :D Not having that much of a great time D:
Did some KDE Lokalizing
Transferred some GMessenger Server functions to use HTTP rather than WebSockets
Doing my jam presentation 🎉
Doing jam stuff 😄
Was scrolling through my phones photo album and found this photo, I quite like the colors
Adding metrics on sinerider-api
Sveltekit + TailwindCSS is one of the best combos I have used imo
Websockets go brrrr :D
GMessenger UI in the works 🚧
Well I am home but at what cost, the internet here is so bad anyways I was travelling all day. Here is a suns set thing
Learning about JWT and encryption! 😄
Working on an IRC like app
Hello!
I present you with a cat
I am reading stuff!
I am reading stuff!
I am reading stuff!
Roads go brrr
Astro is fun... for the most part 😄
Working on my jam is actually very fun. I hope people will like it when it is finished
Jamming! 😄
Creating an outline on :grape-jam:
My rust todo application is going so well! The CLI is done and I need to add the delete todo functionality on the GUI!
Regardless everything is going so perfectly! Tauri is awesome to work with.
Here is a quick demo.
First window with Tauri! I love the concept of using Rust as the main code and basic html for the frontend! Basic Electron but Rust edition.
Working on a todo cli with Rust! I like Rust so far
Webdev is somewhat fun
( Ignore the commit message, whatthecommit chose it, PLEASE )
Little Pico project that keeps my sanity
Installing Quilt MC! Gradlew is so slowwwww
Same as yesterday, mostly have been relaxing
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Pico8 caught my interest once again ✨
Went out with friends I guess, yes internet doesn't want to fix itself either the picture or no post
I hate my internet :sadge:
But I worked on my cli app I guess
Bad internet so rip upload picture but I did a lot of random and different stuff today, like working on some issues and my rust todo cli project
Creating my first Rust :rust: CLI for todos, so fun! :blob_bounce:
Today was pretty good, learned a bit of rust and worked on some server billing while I had an internet outage and forgot to charge my phone :eggsdee:
Internet is still recovering so upload speeds are so bad I can't upload a normal image :nooo:
Nothing really happened today
Learning RUST :rustlang:
Learning RUST :rustlang:!
Are there too many widgets?
> no. 🙂
Learning Rust to hopefully one day get to help at #burrow
Developing #hack-sp
This is the Development Action ( aka Workspace )
German exam go brrr
Bad Internet :sadge:
Started to do katas at CodeWars
Worked on TestWiz a bit and studied, like a lot!
My PCB arrived BUT my phone died before I got to take a picture :peefest:
Uhhhhh, studied all day, nothing exciting
New KiCad version I guess
Deployment may have failed but TestWiz hasn't yet.
Also join #marios-den :kirby_gun:
Supabase!
Didn't have almost any free time because I was studying all day for a history exam but I did sneak a bit of time to download rust! Oh I also fixed a tiny bug in #hack-sp
._.
:hmm_eyes:
Worked on #hack-sp for a bit
Registered to go to KDE Akademy, yep that is only what I did today
Hack SP website again
Developing @Lucas hackathon website, Hack SP, for him! :upsidedown_kirby:
:raylib: Raylibing... again
Didn't really do anything important today, thanks exams :peefest:
:eyes_shaking::yay::pcb: Time with KiCad
I just wanted a PCB
Working on this feature :supabase:
Raylib :raylib: game progress!
We have progress on my clicker game :ultrafastparrot:
Don't think I forgot about you Raylib :raylib:
Took a little break from coding today.
So I played a bit of Zelda TOTK!
:sprig-dino: 🎮 ? :circuitpython::yay:
OH NO! Woops broke my rendering function on Raylib :raylib: .
The irony is that I didn't spent more than a minute to break it 🙂
Future me problems
RAYLIB GO BRRRRRRRRRRRRRR :raylib::c++:
:eyes_shaking::raylib:
Setting up Raylib CPP with CMake is a pain... :peefest:
Oh no
What can I say, I am a big Zelda fan
Was studying basic computer science for school and accidentally dropped my book... Woops it now is splitted in many parts. let's call it a "feature" now
It is FIGMA :figma: time!
Fixed a bug on Sinerider, otherwise my day was pretty boring and uninteresting
Unexpected issues, uh oh
TestWiz Backend server deployed! :ultrafastparrot:
Casually fixing sinerider Reddit bot bugs
Pretty busy today, installed a very old router since my main one kinda got destroyed and fried by repeated power outages! YAYYYYY.
I also worked on my quiz platform a bit :ultrafastparrot:
Slack is crazy
Worked on Sinerider a bit.
I also got a bit of a project in the works.
Oh no, emergency Nintendo 3DS Surgery in progress.
I may or may not have dropped it :peefest:
Something us brewing indeed
👀 🍳 :hackathon:
Surely nothing will go wrong with light gaming! 🙃
p.s.I worked on a simple Godot game for school, turns out their computers sre so old it didn't have OpenGL2
My Intro to CS session is full :ultrafastparrot:
Light Sinerider work and slides for today!
More google slide work and homework :/
Something is cooking...
Today I was mad at scrappy but after giving him food he calmed down :) Scrapbook issue
Nothing much for today.
I created a google presentation tho about CS!
Today was a day full of homework and a bit of sdl :peefest:
Vibing with Zelda Ocarina of Time in my Original 3Ds!
Didn't have what to post for today, since I studied a lot.Today was pretty light so I didn't do much.
I played a bit on my Original Nintendo 3Ds!
Today was the day I figured to mess with SDL! It was really cool when it actually worked in the end :D. I even implement a json config file for window parameters and error messages! The lazyfoo tutorials were actually really helpful.
Same thing as yesterday! Ha an unexpected issue today tho. :/
Same as yesterday scrapbook :(
Worked on the Sinerider Reddit Bot! :)
Sprig GO Update!
Worked on rendering.
Picture of package I got from HC
Guess what, another Sprig GO Update!
I have introduced basic rendering to my firmware and I believe it has a solid chance on it being doable.
I just had a side project idea!
That idea is custom sprig firmware using GO!
It is just on the test phase for now but it can recognize Key Inputs.Vienna Photo Dump #3
It is Raspberry pi pico time but with Arduino IDE!
:duo:
:/ Bug Fìxing
:ultrafastparrot:
👀
I studied a lot today so no progress but a Sprig Portals sneak peak soon!
And of course we can't forget our Duolingo practice
Wow, another Sprig Portals Dev Log?
Yep, Its true! Another Dev log is here finally!
What took you so long?
For those wondering I just didn't have the time to create a dev log 😞
The changes / new features!
1. We now have WIRES! You heard that right, wires so you don't have to guess to what an object connects to.
2. The Player Launcher. Did you ever want to avoid all of these stupid holes? Now you can! Introducing the Player Launcher.
It launches you a couple feet / meters into the air! Walls not included
psss, are you reading this? If you are check out some of the WIP Music and share feedback!
Sadly I couldn't record a video of the features in action but what I can do is share a screenshot.
And of course the code so you will be able to play it for yourself!
I changed my profile picture today but didn't do much because it was a national holiday and we were out!
I also practiced my Portuguese :)
The mc modding revolution of Quilt Continues!
As the title suggest I am continuing my development phase of my mod and it was going smoothly except... When the texture did not want to render. 😤
Anyways I also did a bit of Portuguese practice on Duolingo but I run out of hearts
Welp Thursday already ended!
Do you know what that means? No...
Well then its day review time!
1) This is Stanley
2) Reached 13 days on my Portuguese practice :ultrafastparrot:
3) Installed the Quilt MC Modding toolchain! I found forge to be too bulky.
4) This is Stanley
Another day another post!
Today I surprisingly was a pretty good and active day for programming ( And KSP )
1) I started working on SFX for my sprig game! Sneak Peek soon™
2) I launched unexpectedly multiple rockets to Orbit on KSP 1 ( Kerbal Space Program ).
3) Practiced a bit on Portuguese but I was kinda tired so didn't do much :(
Completes Lesson one of Unit 2 on Portuguese in Duolingo!
Obrigado @Lucas & @luanderfarias.
It has been 11 days since you "challenged" me!
Today did a lot of studying for upcoming exams tho I did enter Unit 2 of Portuguese. Basically hoe to introduce yourself etc
Oi, @Lucas & @luanderfarias
A new day for Duolingo!
Unfortunately didn't have much time today so I just practiced everything from Unit 1.
Hello!
Today we finished Unit 1.
Can't wait to start the second unit .
And of course thanks to @Lucas & @luanderfarias they got me into Portuguese learning
Sprig Portals | Day 3 of Development!
Today was a major day for the development of Sprig Portals, because we added CUBES and BUTTONS!
When a cube touches a button, it triggers events.
These events range to enable / removing an object or even unlocking a door.
Here is a sneak peak of today's progress!
And the latest build is of course attached in the comments.Another day another Portuguese learning day!
~~ What I did today ~~
Today was pretty chill till the night where I had a lot of issues with the sinerider bot. Thanks @JosiasAurel for helping me.
On the duolingo side I did some very needed revision. And I can proudly say:
@Lucas tem um cachorro!
Wait, is it already Thursday?
Yes my fellow hackclubers and friends, it is!
That means a whole new day for learning Portuguese!
Thanks again @Lucas & @luanderfarias for the challenge
Sprig Portals | Day 2 of Development!
The first and only feature that I have implement in this devlog are functioning walls! You heard that right , WALLS!
Below is Video showcasing the Walls! The JS File is also attached so you can check it out while it is in the dev phase.Portuguese progress!
This is Day #2 of my Sprig Adventure!
Today I completed a few sprites that need rework so that's why I didn't upload a picture yet.
Also it is day 2 of learning Brazilian Portuguese on Duolingo. Recommended of the one and only @Lucas and @luanderfarias!
Unexpected started learning Brazilian Portuguese. Thanks @Lucas & @luanderfarias
This is Day 1 of tracking my progress on my new #sprig game! The game that I am building is called, Sprig Portals! An update can be published multiple times a day! The post will also include the latest project file and video / photo of the changes!
~~ What is this game about? ~~
This game is heavily inspired by ValvE game, Portal.
This game has of course the beloved feature of the Portal franchise, Portals!
Furthermore is will also have some inspired puzzle elements such us cubes, launchers and probably more lmao.
~~ The Changelog of Portals ~~
1. Add Proper Animations
2. Add UI
3. Portal Orbs and Portals!
4. Movement through portalsToday I did a lot my I didn't take a photo. I read more sbout circuit and completed a project for a company a am taking part of tho I am not allowed to take a photo. I also go to work on my new sprig game and C64!
Today was a busy day on Morning and Evening but fortunately on the Afternoon I found some time to play Minecraft with the one only @Odysseus I also did my Duolingo practice btw.
Sprig Update ~~
Just finished my first modular main menu for my new sprig game. It was a blast to build the simple UI Renderer and a simple multi input handler lol.Just finished my first modular main menu for my new sprig game. It was a blast to build the simple UI Renderer and a simple multi input handler lol.Did not do much today but I started working on a coding compensation that I can not post screenshots of :/ Tomorrow we will see what I'll do👀
Today was a pretty busy day, so I wasn't able to do absolutely anything lol.
I was super busy today so I just studied and started reading a physics book. Not much overall
Today was a really interesting and difficult day.
What I did :ultrafastparrot:
1️⃣ Started working on a massive rework of Kelp LTD website using Nuxt and Vue. It is going quite smoothly!
2️⃣ Wrote an ~2h math test, not that fun
3️⃣ Started working on an idea of mine, an Electrical Calculator / Graph creator. While many of these tools already exist, I'd like to try creating my own. Anyways, I started with the UI & Toolbar. I forgor to take a screenshot lol
4️⃣ Commodore 64 time again! I learned about the get function, really fun stuff tbh
5️⃣ And of course played :minecraft: with the one and only @Odysseus & @doruk
Day whatever of my life on #scrapbook!
Today I completed the sinerider bot, programmed in the Commodore 65 and played MC with @Odysseus. And also launched an Order Lookup system for Kelp LTD. I also continued my adventure on how current works!
What I didn't like about today:
+ I did ~4 hours of math for an exam. Not fun
Quick recap of today's day, #idk.
Today was as always a busy day but I did do a few things!
~~ Wait? Changelog revival! ~~
1️⃣ Studied about basic electricity, specifically current, from an ebook bundle I purchased. Tbh it was super interesting.
2️⃣ Reviewed a few C++ 20 STL changes. They did add a lot.
3️⃣ Expanded the Galaxy Nether Highway and Transport System, it is coming out amazingly!
4️⃣ Expanded Kelp LTD with @Odysseus
That's all for today! Sad thing is that I didn't learn more about the Commodores 64 :( Anyway, I am not looking forward to next week. I have 3 exams and I am quite stressed.
Pretty chill and tiring day today. I wasn't home for a most of the day, so I didn't do much. Anyways, I built a F to C degrees converter in the Commodore 64! :ultrafastparrot:
Its that time again, its Commodore 64 time!
Today I learned to do simple animations and listened to the emulator playing tape datassetes
2nd day of MCDA ( Marios Crazy Daily Adventures ). Today was totally focused on using VISE and emulator of the Commodore 64! It really os fascinating and tape is frustrating lol. Here is a picture of the handbook that I am following to know the basics.
Today is the 1st day of what I call, the DM ( Daily Marios ) Didn't do much because I was out of town
~~ The 📜 Changelog of wisdom
1️⃣ I worked on the Sinerider reddit bot
2️⃣ Experimented with the Commodore 64, fascinating stuff!
~~ :future_potato: What is tomorrow? ~~
I want to update my winter hardware wonderland repo and create the pcb. Also experiment more with the C64.
~~ It is :minecraft: time ~~~
Or is it? I didn't have much time today so I didn't play much :(.
Today is the 3rd and final day of what I call Winter Hardware Wonderland Extended Edition :winter-hardware-wonderland::ultrafastparrot:.
~~ Project Description
Want to plant flowers but you don't know where to plant them? Utilise the Plant Location Chooser that helps you decided the place based on the environment ( i.e. Humidity, Temperature)
The 📜 Changelog of wisdom
1️⃣ Soil moisture is working with no crashes!
2️⃣ Soil moisture calibration mode.
~~ :future_potato: What is tomorrow? ~~
Need to publish the latest code on the repo and create a pcb design!
~~ It is :minecraft: time ~~~
I and @Odysseus expanded our kelp empire, ans created our first stores! Furthermore construction on GNHATS, Galaxy Nether Highway and Transport System, has begun! Section I, II are already completed.
Today is the 2nd day of what I call Winter Hardware Wonderland Extended Edition :winter-hardware-wonderland::ultrafastparrot:.
~~ Project Description
Want to plant flowers but you don't know where to plant them? Utilise the Plant Location Chooser that helps you decided the place based on the environment ( i.e. Humidity, Temperature)
The 📜 Changelog of wisdom
1️⃣ App now listens to bluetooth values without crashing!
2️⃣ Rounding om the Arduino code
~~ :future_potato: What are you going to do tomorrow? ~~
The soil moisture sensor broke on me. Need to diagnose and fix it.
~~ Wait it was all :minecraft: ~~~
Yes that's right! Today I played on the official HackClub #minecraft server with @Odysseus, @Omay, @ZeroQL and more awesome hackclubers!
Today is the first day of what I call Winter Hardware Wonderland Extended Edition :winter-hardware-wonderland::ultrafastparrot:.
~~ Project Description
Want to plant flowers but you don't know where to plant them? Utilise the Plant Location Chooser that helps you decided the place based on the environment ( i.e. Humidity, Temperature)
The 📜 Changelog of wisdom
1️⃣ Introduces the final hardware component, the Soil Moisture Sensor 👏
~~ :future_potato: What are you going to do tomorrow? ~~
That's a pretty good question! I plan to finally finished the software! Bluetooth listening sucks.
~~ Hey what's this? :minecraft: ~~~
Yes that's right! Today was pretty chill I decided to play some Minecraft on the official server ( If you have minecraft do join #minecraft for more details ) featuring the one and only @Odysseus and @DevIos! I at least had an amazing time.
I can't believe it's the end of #hardware-party / Winter Hardware Wonderland aka Day 10 :( :winter-hardware-wonderland: Today I tried to complete everything but due to unexpected bugs I couldn't. There is always tomorrow?
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into the changes :ultrafastparrot:
~~ Changelog ~
1️⃣ Uploaded the latest schematics to the repo!
2️⃣ Almost finished coding the app, the bluetooth module is giving me trouble again by not reading the output. So frustrating :angry-dino:
3️⃣ Changed the arduino code to respond in a shorter way, as to not fill up the screen ( Upload pending soon! )
~~ Basic Project Timeline
This might and probably is an inaccurate timeline.
Day #1: Schematics day, super fun!
Day #2: HM10 day, frustrating!
Day #3: App day, really fun!
Day #4: BME280 sensor day.
Day #5: Flutter x HM10: really frustrating, probably the worst day lol.
Day #6: TSL2591 day, a blast.
Day #7: Flutter x HM10 Round 2, the same description as day 5.
Day #8: New DEV / Check button, definitely a nice day.
Day #9: Schematics day v2: a blast! Had an awesome time reworking them and creating a pcb for fun.
Day #10: Flutter x HM10 Round 3, day 7 basically.
Thank you note!
I want to thank all of the people that took a part in #hardware-party that made this possible! Although I had constant Bluetooth issue, I learned how to incorporate them into my app. This truly has been an amazing experience!
~~ The Plan of Future :future_potato: ~~~
Finish the project app ( Add the listening functionality) and add the remaining Hardware aka the Soil Moisture. I will also upload photos from few different days as a comparison!
I can't believe it's almost the end of #hardware-party / Winter Hardware Wonderland aka Day 9! :winter-hardware-wonderland: Today was an important software day!
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into todays changes :ultrafastparrot:
~~ Changelog
1️⃣ Added a check button for manual control, in t
he case where no bluetooth is available
2️⃣ New and more organised schematics! I just forgot to plot them :(
3️⃣ The updated Arduino code, with the checking system is upload to the github repo!
~~ The Plan of Future :future_potato: ~~~
I am procrastinating on pushing all of the app changes and the schematics to the repo :(
And most importantly, implement soil moisture sensing functionality!
It's already the end of the 8th day of #hardware-party / Winter Hardware Wonderland! Time passes so fast :ultrafastparrot::winter-hardware-wonderland: Today was an important software day!
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into today's software focused changes! :ultrafastparrot:
~~ Changelog ~
1️⃣ Fixed a lot of bad data with the BME280 sensor. That was definitely annoying, the issue was that some of the contacts weren't touching. :facepalm:
2️⃣ Arduino now sends the results back, if the location is found to be unsuitable, then it also send the sensors data
3️⃣ The app now notifies the user on a bluetooth response.
~~ The Plan of the Near Future 🤖 ~~
Sync both the arduino and flutter codebases together and merge them in the repo ( It currently isn't one .. ) and maybe install the Soil Moisture sensor, will see about that tho. The picture is the current build_
The end of the 7th day of #hardware-party / Winter Hardware Wonderland! :winter-hardware-wonderland: Today I installed the light module!
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into today's software changes! :ultrafastparrot:
~~ Changelog
1️⃣ Completed installation of the TSL2591 module, had a little issues at first but they have been fixed.
2️⃣ Refined once again the Arduino codebase for a light scale and bluetooth "command" recognition
3️⃣ Pushed the Arduino code on the main github repo.
The Plan of the Near Future 🤖 ~~
Add support for receiving Bluetooth data in the app!
The end of the 6th day of #hardware-party / Winter Hardware Wonderland! :winter-hardware-wonderland: I didn't have that much time today so I didn't work on anything big. Mostly software changes!
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into today's software changes! :ultrafastparrot:
~~ Changelog
1️⃣ Complete software rework on the Arduino for cleaner and more maintainable code!
2️⃣ Added the functionality of the HM10 DEV button that allows me directly send commands to the HM10
3️⃣ Created a github repo for the project!
The Plan of the Near Future 🤖 ~~
Super excited for the light module installation!
The end of the fifth day of #hardware-party / Winter Hardware Wonderland! :winter-hardware-wonderland: Can you believe it that we reached the half point of #hardware-party! I certainly don't
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into today's software changes! :ultrafastparrot:
~~ Changelog
1️⃣ Add the bluetooth functionality of the app after what it seemed like ages. 3 Hours! :eggsdee:
2️⃣ Learned in advance how bluetooth worked and a it was surprisingly confusing at first!
3️⃣ Create the Google Play Store page & project repository. The repo might not have anything at the moment but in the near future it certainly will.
~~ The Plan of the Future🤖 ~~
Push the app and the schematics to the repo and install the light module! Tomorrow is going to be an exciting! Project Repository
The end of the fourth day of #hardware-party / Winter Hardware Wonderland! :winter-hardware-wonderland: Time does pass fast! Today was as expected a very good day for me and of course the project.
~~ Basic Project Description ~~
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
After a basic summary let's jump into today's changes! :ultrafastparrot:
~~ Changelog
1️⃣ Added / Refactored the Humidity scale!
2️⃣ Refactored the arduino codebase for cleaner and more maintainable code.
3️⃣ Created the android app with Flutter, that was a joy! Just got to add bluetooth aka the most basic feature. Sneak peek is attached!
4️⃣ Rearranged the cables for easier and more maintainable breadboard. Picture attached!
The Plan of the Future🤖 ~~
Tomorrow is going to be an exciting day with lots of things! Firstly the android app will finally have Bluetooth support! :ultrafastparrot: And the light sensor might also be installed.
The end of the third day of #hardware-party / Winter Hardware Wonderland! :winter-hardware-wonderland: Today was a somewhat big day for my Project aka Plant Location Chooser.
~~ Basic Project Description
Plant Location Chooser is a project that helps you choose the right place to plant your flowers. This is calculated via the Humidity, Temperature, etc.
Changelog
1️⃣ Fixed the HM10 bluetooth module for what it seems the fifth time. Today it was having trouble registering AT commands and it was driving me crazy lol.
2️⃣ I also added an HM10 Dev Mod for contacting the HM10 module via Serial.
3️⃣ After a long time, the BME280 module was successful installed, after I almost bent the pins :(.
4️⃣ A temperature option with a range has officially been implemented!
Tomorrow Plan ~~
Tomorrow I plan to start working on the official android app using Flutter! I am so excited lol. As usual here is a picture of the board
Day 2 on working on Plant Location Chooser for Winter Hardware Wonderland :winter-hardware-wonderland: ! Today I installed my HM10 module and spent ~3 hours troubleshooting till it worked. Anyways here is the current build.
Day 1 of Winter Hardware Wonderland, and I decided it to be KiCad day! Had so much fun import all the different libraries. Here is the first iteration.
Unexpectedly took an interest on Raspberry Pi Picos from Arduinos and decided to experiment with them. The windows setup with vscode was definitely a pain and it took ~2 hours, so I didn't have much time to do any other project but a modified blink project with a reset switch. Also I almost bent a pin 😑.
First day of posting on #scrapbook. Didn't do much today because I was studying but I got to fix a simple bug on the chromium project.